Rotatable Card Shuffling Machine for Automated Table Games

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Solution Overview

Problem

Games of chance that utilize playing cards face challenges with labor costs, dealer mistakes, and 'bleed' due to the need for live dealers, which can impact casino operations and compliance.

Innovation Solution

A table game system featuring a rotatable card shuffling machine that automatically selects and reads a single card from a set, eliminating the need for live dealers by using a card retrieval device and RFID card reader to determine game outcomes, thereby reducing labor costs and minimizing errors.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a live dealer is used to select and read cards, then the game can be played with traditional card methods, but labor costs increase and dealer mistakes occur

Engineering Contradiction:
Improveelimination of dealer mistakesVSAvoidautomation system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system enables self-service operation where the automated card selection and reading apparatus performs all card handling functions independently without requiring a live dealer. The apparatus selects cards randomly, reads them automatically, and determines game outcomes autonomously, eliminating human error while maintaining game integrity through programmable randomization and automated verification processes

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical human dealer's actions with an automated apparatus that mechanically selects cards from a shuffled deck, positions them for reading, and uses optical or electronic reading systems to identify card values. This substitution eliminates the need for human physical manipulation of cards while maintaining the randomness and fairness of card selection through controlled mechanical processes

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If a live dealer is involved in card selection and reading, then the game operation is simple, but labor costs increase and bleed occurs

Engineering Contradiction:
Improvereduction of labor costsVSAvoidautomation of card selection and reading
Core Design Contradiction:
ProductivityVSExtent of automation

Solution Approach 1:

The system enables self-service operation where the automated card selection and reading apparatus performs all card handling functions independently without requiring a live dealer. The apparatus selects cards randomly, reads them automatically, and determines game outcomes autonomously, eliminating human error while maintaining game integrity through programmable randomization and automated verification processes

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent introduces an automated card selection and reading apparatus as an intermediary between the card deck and the game outcome determination. This intermediary device handles all card manipulation, selection, and reading functions, serving as a mediator that eliminates the need for human dealers while ensuring fair and transparent game operations through automated processes that can be monitored and verified

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If traditional card randomizing devices are used, then the game can proceed, but dealer involvement is required which increases operational costs

Engineering Contradiction:
Improveautomatic card selection and readingVSAvoidcard shuffling machine and retrieval device
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent combines multiple functions into a single integrated apparatus: card shuffling, random card selection, card positioning, and automatic card reading are all performed by one unified system. This merging of functions simplifies operation compared to having separate manual processes for each task, while the integrated design reduces overall system complexity by eliminating the need for multiple separate devices and manual coordination between them

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS9962601B2Automated table game system
Publication Date: 2018.05.08 MARK HAMILTON JONES & SHERYLE LYNN JONES FAMILY TRUST DATED NOVEMBER 7 2013
  • US9962601B2 patent drawing
  • US9962601B2 patent drawing
  • US9962601B2 patent drawing

AI summary

A table game system for a game of chance includes a card shuffling machine for randomly selecting a single card from among a defined set of cards, the single card having indicia relevant to an outcome for the game of chance. The card shuffling machine is rotatable about an axis of rotation and includes a plurality of trays uniformly spaced about an outer periphery thereof. Each of the defined set of cards is located in a respective one of the plurality of trays. A card retrieval device is disposed adjacent the card shuffling machine and configured to at least partially remove the single card from its tray. A controller is in communication with the card retrieval device to effectuate engagement of the card retrieval device with the single card.