Rotatable Display Kiosk for Immersive Mode Switching

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Solution Overview

Problem

Existing entertainment kiosks lack ease of use, durability, portability, and offer limited functionality, failing to provide an immersive and intuitive experience for users.

Innovation Solution

An interactive entertainment kiosk with a rotatable display mount, touch screen input for mode selection, and automatically adjustable light sources based on audio, offering photo booth, karaoke, and game modes, along with easy content sharing via various communication methods.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a kiosk provides multiple entertainment modes (photo booth, karaoke, games, virtual reality), then the functionality and versatility are improved, but the device complexity increases

Engineering Contradiction:
ImprovefunctionalityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The kiosk is designed as a multi-functional entertainment system that integrates photo booth, karaoke, video games, and virtual reality capabilities into a single device. The system uses a common processing unit, display, and control interface that can operate across different modes, allowing one device to serve multiple entertainment purposes rather than requiring separate dedicated devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The kiosk implements dynamic mode switching capability where the system can transition between different entertainment modes based on user selection. The processing unit dynamically loads and executes different software applications, and the display dynamically adjusts its configuration (rotation, orientation) according to the active mode, enabling the device to adapt its behavior in real-time.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If the display is automatically rotated based on selected mode, then the ease of operation is improved, but the device complexity increases

Engineering Contradiction:
Improveease of useVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The display system automatically detects the selected entertainment mode and autonomously rotates itself to the appropriate orientation without requiring manual user adjustment. When a user selects a mode through the touchscreen interface, the system self-adjusts the display rotation and orientation settings to match the optimal viewing configuration for that specific mode, eliminating the need for users to manually reposition the display.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If light sources automatically adjust based on audio, then the immersive experience is improved, but the device complexity increases

Engineering Contradiction:
Improveimmersive experienceVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The kiosk implements an audio-reactive lighting system where light sources continuously monitor and respond to audio output in real-time. The lighting system receives audio signals from the entertainment modes (particularly karaoke and music-based games) and dynamically adjusts light intensity, color, and timing based on the audio characteristics, creating a synchronized visual feedback loop that enhances the immersive experience.

Inventive Principle:
Principle #23Feedback

4Ease of operation

If the kiosk provides easy content sharing via multiple communication methods, then the ease of operation is improved, but the device complexity increases

Engineering Contradiction:
Improveease of useVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The kiosk integrates multiple communication and content sharing capabilities including wireless networking, Bluetooth, and social media integration into a single system. The touchscreen interface provides a unified control mechanism that allows users to share captured photos, videos, and other content across different platforms and devices through a single action, rather than requiring separate dedicated systems for each communication method.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10048746B2Interactive digital entertainment kiosk
Publication Date: 2018.08.14 GONZALEZ SOLIS EDUARDO A
  • US10048746B2 patent drawing
  • US10048746B2 patent drawing
  • US10048746B2 patent drawing

AI summary

The disclosure is directed to an interactive entertainment kiosk that is immersive, intuitive to use, and provides significant and varied functionality to users. In particular, the kiosk can provide a photo booth mode, a karaoke mode, a virtual reality mode, and/or a game mode, among other possibilities. Further, switching between modes can be intuitive through the use of touch screens and other input devices. For example, a user can provide input to select a particular electronic device for display, and the display can automatically be set to the proper mode. Further, a display may be mounted on the kiosk via a rotatable display mount, and the display may be automatically rotated to a proper orientation for the selected mode. In some embodiments, the kiosk can provide an immersive experience through the use of light sources that automatically adjust in accordance with audio of the kiosk.