Rotatable Input Mechanism for Multifunction Interface Access

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Solution Overview

Problem

Portable multifunction devices face challenges in providing intuitive and comprehensible access to various user interfaces due to limited real estate for displaying affordances and icons, especially as devices become smaller.

Innovation Solution

Implementing a rotatable and depressible input mechanism that receives activation data with varying durations to determine actions, such as invoking applications, displaying user interfaces, or rebooting the device, based on predefined thresholds and active application states.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If more icons and affordances are displayed on the screen to provide access to various user interfaces, then user access to multiple interfaces is improved, but display space is reduced and the interface becomes less comprehensible

Engineering Contradiction:
Improveaccess to user interfacesVSAvoiddisplay space
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The button is designed to perform multiple functions by detecting different press durations. A first press duration invokes a first user interface, while a second press duration (different from the first) invokes a second user interface. This allows a single button to provide access to multiple interfaces without requiring separate icons or affordances for each interface, thereby preserving display space while maintaining versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system changes the parameter of press duration to differentiate between various user interface invocation requests. By detecting whether the press duration meets a threshold (first press duration versus second press duration), the system determines which user interface to invoke. This parameter-based differentiation allows one physical control element to control multiple functions without requiring multiple display elements.

Inventive Principle:
Principle #35Parameter changes

2Area of stationary object

If a single button is used for multiple functions to preserve display space, then display space is maintained, but the button functionality becomes less intuitive and comprehensible

Engineering Contradiction:
Improvedisplay spaceVSAvoidintuitiveness
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The system provides feedback to the user about the button press duration to indicate which user interface will be invoked. By monitoring and responding to different press durations (first press duration versus second press duration), the system gives the user information about the outcome of their action, making the multifunctional button more intuitive and comprehensible despite its multiple purposes.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10082892B2Button functionality
Publication Date: 2018.09.25 APPLE INC
  • US10082892B2 patent drawing
  • US10082892B2 patent drawing
  • US10082892B2 patent drawing

AI summary

Button functionalities for user interfaces, e.g., for use with a portable multifunction device, are disclosed. Exemplary button functionalities are described for an electronic device with a display, a rotatable and depressible input mechanism, and/or a button. Different device features may be accessed, depending on whether the rotatable and depressible input mechanism or the button is activated, and further depending on whether the activation represents a single press, a double press, or an extended press on the rotatable and depressible input mechanism or the button.