Rotatable Projectile Feed Assembly for Toy Launcher
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Solution Overview
Problem
Toy guns designed for safe projectile launch are limited by the need for frequent reloading due to their capacity for only a small number of projectiles, which can be unsafe and inconvenient for prolonged play.
Innovation Solution
A toy launcher with a rotatable projectile feed assembly that houses multiple projectiles sequentially along its length, allowing for synchronized launch and reducing the frequency of reloading, featuring a user interface and accelerator mechanism for efficient projectile launch.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Quantity of substance
If the toy launcher houses a large quantity of projectiles in a reservoir, then the number of projectiles that can be launched between reloading increases, but the device complexity and safety risks increase due to arbitrary storage and high-speed travel of hard projectiles
Solution Approach 1:
The reservoir is divided into multiple receiving bodies (tubes) arranged in a circular pattern, with each tube holding a specific number of projectiles (e.g., 10-20 BBs). This segmentation allows the system to store large quantities of projectiles (100-200 BBs total) while organizing them in controlled, manageable units that reduce safety risks and simplify the launch mechanism.
Solution Approach 2:
Projectiles are pre-loaded into receiving bodies before being fed into the launch mechanism. The rotatable feed assembly预先 positions multiple projectiles in ready-to-launch positions, eliminating the need for frequent reloading during play while maintaining safety through controlled presentation to the accelerator.
2Loss of time
If the projectile feed assembly stores a large number of projectiles, then reloading frequency decreases, but the length and volume of the device increase
Solution Approach 1:
The receiving bodies are arranged in a circular (two-dimensional) pattern rather than a linear arrangement. This allows multiple projectiles to be stored in a compact footprint, reducing the overall length of the feed assembly while maintaining high capacity. The circular arrangement enables rotational feeding without requiring excessive linear space.
3Productivity
If the projectile feed assembly rotates to advance projectiles, then continuous launch capability improves, but the device complexity and potential safety hazards increase
Solution Approach 1:
The rotation mechanism is integrated with the existing accelerator and feed assembly components. The same motor or actuator that drives the accelerator also rotates the feed assembly, combining multiple functions into a single mechanism. This reduces overall device complexity while maintaining continuous launch capability through coordinated rotation and acceleration.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables the safe and efficient launch of a large number of projectiles without frequent reloading, enhancing playtime safety and convenience by allowing continuous use without the need for constant reloading.
Implementation Method 1
a projectile launching assembly that can include at least one accelerator
Implementation Method 2
the projectile can be a three dimensional object that can have a substantial length, substantial width, and/or substantial depth such that the three dimensional object can frictionally interact with a rotating body
Data Source
AI summary
A toy launcher that can house a substantially large amount (e.g., 40, 60, 100, 200, etc.) of projectiles along the length of a rotatable projectile feed assembly. During use, a user can cause rotatable projectile feed assembly to rotate about it own axis and can cause projectiles to advance from the rotatable projectile feed assembly to a projectile launch assembly. At the projectile launch assembly, projectiles interact with at least one accelerator launching the projectile out of the toy launcher. The accelerator can be at least one rotating body.


