Controllable Rotating Directing Devices for Gaming Marker Guidance

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Solution Overview

Problem

Existing gaming systems lack diversity and innovation to maintain or increase player enjoyment, as they primarily rely on a single type of wheel-based game outcome determination.

Innovation Solution

A gaming system comprising a first game region with multiple game portions and a second directing region, where a marker is selectively directed into game portions using controllable directing devices, allowing for random selection and varying identifiers for bet placement and prize indication, with optional electronic implementation and graphical representation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single wheel-based game outcome determination system is used, then the system is simple to operate, but player enjoyment and engagement decrease over time due to lack of diversity and innovation

Engineering Contradiction:
Improvegame varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game region is divided into multiple segments (first game region with game portions and second game region with directing devices), allowing different game outcomes to be determined by different segments. This segmentation enables variety in game mechanics while keeping each individual segment relatively simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The directing devices serve multiple functions: they can be randomly controlled for chance-based outcomes, selectively controlled for skill-based outcomes, and can direct markers to different game portions with various identifiers. This multi-functionality increases game variety without requiring entirely separate game systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If controllable directing devices are added to enable selective marker direction, then game outcomes can be customized and player engagement increases, but the device complexity increases

Engineering Contradiction:
Improvegame control flexibilityVSAvoiddirecting device complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system provides both random control and selective control modes, allowing the game to serve different player preferences autonomously. The directing devices can operate independently in random mode or be controlled by player inputs in selective mode, eliminating the need for complex external control systems.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The directing devices are designed to be rotatable and dynamically adjustable, allowing real-time changes in direction and target selection. This dynamic capability enables flexible game control without requiring multiple fixed directing mechanisms for different outcomes.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple directing devices are used to direct markers to different game portions, then game outcome diversity increases, but the difficulty of controlling and coordinating the devices increases

Engineering Contradiction:
Improveoutcome determination flexibilityVSAvoiddirecting device coordination
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

Multiple directing devices are positioned within the same second game region and work together to direct markers to game portions in the first game region. By merging these devices into a unified region with shared control logic, the system achieves outcome diversity while simplifying coordination compared to having separate control systems for each device.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS8784179B2Gaming system and method having controllably rotatable directing devices for use with a marker
Publication Date: 2014.07.22 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8784179B2 patent drawing
  • US8784179B2 patent drawing
  • US8784179B2 patent drawing

AI summary

A gaming system is disclosed which comprises a first game region comprising a plurality of game portions, and a second game region contiguous with each of the game portions. The second game region comprises a plurality of directing devices, with each directing device being selectively individually controllable so that a marker disposed in the second game region is directable into any game portion of the first region by one or more of the directing devices. A winning outcome is indicated based on the game portion into which a marker is directed during use. A corresponding method is also disclosed.