Rotating Symbol Matrix Bonus Play for Higher Wagering Game Engagement

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Solution Overview

Problem

There is a need for additional player interaction and enjoyment options in wagering games to encourage gameplay, particularly in casino environments, as existing games lack engaging features beyond the base game.

Innovation Solution

Implement a wagering game system that includes a rotating matrix of game symbols, where each first game symbol corresponds to a row or column of second game symbols, with awards provided when none of the second game symbols have a higher value than the corresponding first game symbol, and the matrix is rotated to different positions for further comparisons.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional base wagering game is played, then the game structure is simple and easy to understand, but player engagement and enjoyment are limited

Engineering Contradiction:
Improveplayer engagementVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic bonus game feature where a matrix of second game symbols rotates between different rotational positions (first rotational position, second rotational position, third rotational position) during the base game play. This dynamic reconfiguration of symbol arrangements creates multiple payline possibilities and interactive award opportunities, significantly enhancing player engagement without requiring a completely new game structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent segments the game into distinct components: a base wagering game with first game symbols and a separate bonus game feature with second game symbols arranged in a rotatable matrix. The matrix can be divided into multiple rows and columns, with each position representing different payline configurations. This segmentation allows the bonus feature to be added as an independent engaging element that operates alongside the base game

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple bonus game features are added to increase player interaction, then player engagement improves, but the complexity of the wagering system increases

Engineering Contradiction:
Improveplayer interaction optionsVSAvoidwagering system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The rotatable matrix of second game symbols serves multiple functions simultaneously: it creates multiple payline configurations, provides interactive award opportunities, and integrates with the base game's first game symbols through correspondence between rows/columns and paylines. This multi-functionality allows a single bonus feature to address multiple player engagement needs without proportionally increasing system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The bonus game feature operates periodically during base game play, with the matrix rotating between different rotational positions at predetermined intervals. This periodic reconfiguration creates recurring award opportunities and maintains player interest through repeated interaction patterns, adding engagement without requiring continuous complex operations

Inventive Principle:
Principle #19Periodic action

3Productivity

If a rotating matrix of symbols is implemented, then multiple award opportunities are created, but the game evaluation and comparison process becomes more complex

Engineering Contradiction:
Improveaward opportunitiesVSAvoidevaluation process
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent pre-establishes the correspondence relationships between first game symbols and second game symbols before the game play begins. The matrix structure is predetermined with specific rows and columns that correspond to specific paylines. This preliminary configuration allows the evaluation process during play to simply involve comparing symbols according to pre-defined rules rather than requiring complex real-time analysis

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The bonus game feature uses second game symbols that are copies or representations of the first game symbols, arranged in a matrix format. These copied symbols maintain the same value relationships and comparison rules as the original symbols, allowing the evaluation process to use the same comparison logic while benefiting from the additional matrix arrangement and rotation mechanics

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250384745A1Wagering game play feature with rotating matrix of game symbols
Publication Date: 2025.12.18 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250384745A1 patent drawing
  • US20250384745A1 patent drawing
  • US20250384745A1 patent drawing

AI summary

A wagering game includes an array of N first game symbols and a matrix of second game symbols in a first rotational position, each first game symbol corresponding to a respective row of N second game symbols. For each row of second game symbols, based on a determination that none of the second game symbols in the row have a higher value than the corresponding first game symbol, an award is provided. The matrix is then rotated to a second rotational position such that each first game symbol of the array corresponds to a respective column of N second game symbols. For each column of second game symbols in the second rotational position, based on a determination that none of the second game symbols in the column have a higher value than the corresponding first game symbol, provide an award to a player of the wagering game.