Roulette Cylinder Segmentation for Increased Outcome Variety

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Solution Overview

Problem

The limited number of arrival boxes in roulette games restricts the number of possible results, making the game outcomes predictable and limiting game variety.

Innovation Solution

Introducing additional stop positions within the existing boxes by shaping or inserting specially designed elements, allowing the ball to land in multiple defined spots, thereby increasing the number of possible outcomes without altering the game's mechanics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If additional stop positions are introduced within existing boxes, then the number of possible results increases, but the device complexity increases

Engineering Contradiction:
Improvenumber of possible resultsVSAvoiddevice complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

Each box is segmented into multiple stop positions (e.g., first stop position and second stop position) through the addition of positioning elements. This segmentation allows the ball to have multiple possible stopping points within each box, thereby increasing the total number of possible results without adding more boxes.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Positioning elements (such as pins, ridges, or raised structures) are nested within the existing boxes to create additional stop positions. These elements are integrated into the box structure, allowing multiple stopping points to be contained within the original box footprint, thus increasing outcomes without expanding the overall device footprint.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Quantity of substance

If positioning elements are added to create multiple stop positions, then the number of possible results increases, but the manufacturing complexity increases

Engineering Contradiction:
Improvenumber of possible resultsVSAvoidease of manufacture
Core Design Contradiction:
Quantity of substanceVSEase of manufacture

Solution Approach 1:

The positioning elements are designed as separate, modular components that can be manufactured independently and then assembled into the boxes. This segmentation allows for standardized production of positioning elements that can be reused across multiple boxes, simplifying the overall manufacturing process despite the increased complexity of the final assembly.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Positioning elements are pre-positioned and fixed within the boxes during the manufacturing process. This preliminary action ensures that the multiple stop positions are precisely located before the boxes are assembled into the roulette wheel, facilitating easier quality control and assembly in subsequent manufacturing steps.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple stop positions are introduced per box, then game variety increases, but the simplicity of the original game mechanics is compromised

Engineering Contradiction:
Improvegame varietyVSAvoidgame mechanics complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Instead of adding complexity to the ball's path or the wheel's structure, the invention inverts the approach by adding complexity to the destination (multiple stop positions within each box) while keeping the ball's motion and the wheel's structure simple and unchanged. This allows game variety to increase without complicating the fundamental mechanics of how the ball is launched and rotates.

Inventive Principle:
Principle #13The other way round (Inversion)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This enhancement increases game variety and interest by introducing new winning conditions and game situations while maintaining the original gameplay experience, allowing for easy adaptation to existing devices through interchangeable kits.

Implementation Method 1

a launch path for a ball which, due to the force of gravity, will move on a spiral-shaped trajectory towards a central moving disk

Methodology Applied
Scientific EffectGravity: Gravitation

Implementation Method 2

Various factors affect the ball path, among which the force of gravity and the centrifugal force

Methodology Applied
Scientific EffectCentrifugal force: Centrifugal Force

Data Source

PatentUS10894203B2Game device equipped with modified cylinder for autonomously managing a favourable event
Publication Date: 2021.01.19 JJ GAMING SRL
  • US10894203B2 patent drawing
  • US10894203B2 patent drawing
  • US10894203B2 patent drawing

AI summary

A game device (1) is described, of the type which comprises a first moving part (2b), equipped with a plurality of numbered sectors or boxes (9), adapted to receive a ball (5), the first moving part (2b) rotating inside a second fixed part (2a), so that, by placing the ball (5) on a track (6) of the second fixed part (2a) and by launching it towards the first moving part (2b), the ball (5) ends its travel in one of the numbered boxes (9), thereby determining a winning number; the game device (1) has means adapted to determine at least one other stop position of the ball (5), inside the numbered boxes (9). A method is also described, for increasing the number of possible results which can be obtained with this game device (1).