Dynamic Roulette Probability Control via Ball Launch Adjustment
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Solution Overview
Problem
Conventional automated roulette gaming machines lack the ability to dynamically adjust the probability of the ball landing in specific pockets, limiting player engagement and entertainment options.
Innovation Solution
A gaming apparatus with a roulette wheel, memory for control data, and a controller that adjusts the rotation and launch of the ball to alter the probability of pocket selection based on predefined control data, allowing for dynamic weighting of probabilities and adaptive adjustments based on player betting patterns.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional automated roulette gaming machines are used, then the ball is launched onto the roulette wheel, but the probability of the ball landing in specific pockets cannot be adjusted, limiting player engagement and entertainment options
Solution Approach 1:
The patent implements dynamic adjustment of ball launch parameters (speed, angle, timing) based on predetermined control data associated with different pockets. The controller can switch between multiple sets of control data to dynamically change the probability distribution of ball landing positions, allowing the system to adapt to different betting patterns and player preferences without requiring physical modification of the roulette wheel or ball mechanism.
Solution Approach 2:
The system stores multiple sets of control parameters (launch speed, launch angle, release timing) in memory, each associated with specific pockets or groups of pockets. By changing these parameters through software control, the system can adjust the probability of the ball landing in different pockets. This allows for versatile probability manipulation without increasing physical device complexity.
2Adaptability or versatility
If multiple control data are stored for different pocket probabilities, then player engagement is enhanced through dynamic probability adjustment, but the control system becomes more complex
Solution Approach 1:
The control data is segmented into multiple predetermined sets, where each set corresponds to specific pockets or groups of pockets. The controller selectively switches between these segmented control data sets based on the desired probability distribution. This segmentation allows for flexible probability weighting while keeping each individual control set relatively simple and manageable.
Solution Approach 2:
Instead of creating a completely new control system, the patent uses multiple copies of control data stored in memory. Each copy represents a different probability distribution scenario. The system switches between these pre-existing copies rather than generating new control parameters in real-time, which simplifies the control logic while maintaining versatility.
3Productivity
If the ball launch parameters are fixed, then the device structure is simple, but the entertainment value and player engagement are reduced due to lack of dynamic probability adjustment
Solution Approach 1:
The system can implement periodic switching between different control data sets to create varied probability distributions during gameplay. The controller can switch between predetermined control parameters at predetermined intervals or based on triggering events (such as player bets on specific pockets), creating periodic variability in game outcomes while using a relatively simple control architecture.
Solution Approach 2:
The controller monitors betting patterns and player actions, and uses this feedback to determine which control data set to activate next. When players bet on specific pockets, the system can switch to control data that increases the probability of those pockets, creating a feedback loop that enhances player engagement. This feedback mechanism adds strategic depth without requiring complex real-time calculation systems.
Data Source
AI summary
A gaming apparatus according to the present invention comprises: a roulette wheel including a plurality of pockets associated with respective numbers in advance; a memory for storing a plurality of control data for controlling the gaming apparatus so as to provide a relatively high weight on a probability that a ball is housed in any of the pockets constituting a single group, the single group belonging to a plurality of groups each of which consists of a first predetermined-number of the plurality of pockets, and the plurality of control data associated with each of the groups; a plurality of stations for players to play games; and a controller, the controller programmed to execute the following processings of:(a) controlling rotation of the roulette wheel and launching of the ball by referring to a single control data out of the plurality of control data, and(b) selecting another control data different from the single control data, out of the plurality of control data, to set the selected control data as a reference target, when a bet is placed on any of the pockets belonging to a group having the relatively high ball-housing probability at a second predetermined number or more of the stations among the plurality of stations.


