Roulette Trigger Mechanism for Higher Winning Odds Without Higher Wagers

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Solution Overview

Problem

In traditional roulette games, increasing the odds of winning by selecting multiple numbers requires higher wagers, which can diminish player enjoyment.

Innovation Solution

A computer-implemented roulette game with a randomly activated trigger mechanism that increases the chances of winning by designating a group of numbers as winners, including the primary number and additional adjacent numbers, enhancing player engagement without increasing wagers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a user selects multiple numbers to increase odds of winning, then the probability of winning increases, but the wager amount must increase

Engineering Contradiction:
Improveodds of winningVSAvoidwager amount
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The system dynamically adjusts the number of winning numbers based on trigger activation. When the trigger is activated, additional adjacent numbers are added to the winning number, dynamically changing the game parameters to increase winning opportunities without requiring increased wagers from the user.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game changes the parameter of winning number quantity from a fixed single number to a variable group of numbers (1-5 numbers) depending on trigger activation and random selection. This parameter change allows the system to control winning probability independently of the user's wager amount.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If a user selects multiple numbers to increase odds of winning, then the chance of selecting a winning number improves, but the user experience becomes less enjoyable

Engineering Contradiction:
Improvechance of selecting winning numberVSAvoiduser enjoyment
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The trigger mechanism automatically selects and activates additional winning numbers without requiring user action. The system serves itself by randomly determining trigger activation and automatically expanding the winning number group, eliminating the need for users to manually select multiple numbers or increase wagers to improve their chances.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary random selection of a primary winning number and pre-determines potential additional winning numbers before the game round concludes. This preliminary action allows the trigger mechanism to quickly expand the winning number group when activated, ensuring smooth gameplay without delays.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If a trigger mechanism is randomly activated to create a group of winning numbers, then winning opportunities increase, but the game complexity increases

Engineering Contradiction:
Improvewinning opportunitiesVSAvoidgame mechanism complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The winning numbers are segmented into a primary winning number and additional adjacent numbers. This segmentation allows the trigger mechanism to systematically expand the winning group by adding neighboring numbers to the primary number, creating a structured and manageable complexity rather than random chaos.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The trigger mechanism serves multiple functions: it randomly determines activation, selects additional winning numbers, and adjusts the winning group size. This multi-functionality consolidates several game management tasks into a single mechanism, reducing overall system complexity while maintaining enhanced winning opportunities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12562030B2Random trigger for computer-implemented game
Publication Date: 2026.02.24 GAMES GLOBAL OPERATIONS LTD
  • US12562030B2 patent drawing
  • US12562030B2 patent drawing
  • US12562030B2 patent drawing

AI summary

Systems, methods, and memory devices for a computer-implemented game are disclosed. A graphical user interface is output to a display screen. The graphical user interface includes a plurality of user-selectable numbers corresponding to a plurality of numbers in the computer-implemented game. After receiving an indication that a particular user-selectable number has been selected, a primary winning number is selected and a determination of whether to activate a trigger is made. An animation is output to the display screen as part of the graphical user interface. After the animation stops, the display screen depicts an indication of the primary winning number, an indication of whether the trigger is activated, and an amount of an award. If the trigger is activated, the display screen depicts one or more additional winning numbers.