Roulette Wheel Controller Dynamic Probability Adjustment

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Solution Overview

Problem

Automated roulette gaming apparatuses struggle to evenly distribute the probability of a ball landing in respective pockets, limiting the ability to adjust outcomes for player entertainment and fairness.

Innovation Solution

A gaming apparatus with a roulette wheel and a controller that uses stored control data to adjust the rotation speed, launch timing, and initial ball speed to alter the probability of the ball landing in specific pockets, allowing for customizable outcomes based on player bets.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If automated roulette gaming apparatuses use fixed control data to determine ball landing probabilities, then the device complexity is reduced and ease of operation is improved, but the adaptability to adjust outcomes for player entertainment and fairness deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidadaptability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system dynamically switches between multiple control data sets based on game conditions and player bets. The controller selects different control data (each representing different probability distributions) to adjust outcomes, making the system adaptable while maintaining automated operation. This resolves the contradiction by enabling dynamic reconfiguration without manual intervention.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention changes the probability parameters by selecting from pre-stored control data sets, each containing different probability weightings for various pockets. This allows the system to adjust outcomes for entertainment and fairness without modifying the physical device structure, maintaining ease of operation while improving adaptability.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple control data sets are stored to enable probability adjustment, then the adaptability is improved, but the device complexity increases

Engineering Contradiction:
ImproveadaptabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The invention replaces physical mechanical modifications (such as altering wheel geometry or ball trajectory mechanisms) with software-based control data selection. By storing multiple control data sets in memory and selecting appropriate ones electronically, the system achieves adaptability without increasing mechanical complexity, thus resolving the contradiction.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If the controller switches control data based on player bets and winning outcomes, then the adaptability for player entertainment is improved, but the measurement precision of probability distribution deteriorates

Engineering Contradiction:
ImproveadaptabilityVSAvoidmeasurement precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system performs preliminary actions by pre-calculating and storing multiple control data sets with different probability distributions before gameplay begins. Each control data set represents a pre-determined probability configuration. During gameplay, the controller simply selects from these pre-prepared options based on player bets, maintaining measurement precision while enabling adaptability.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables dynamic adjustment of probabilities for each pocket, enhancing player engagement and fairness by providing varied winning outcomes based on control data combinations, ensuring consistent results across different gaming machines.

Implementation Method 1

The ball track having concavities and convexities on its surface for disturbing the behavior of the ball

Methodology Applied
Scientific EffectFriction: Friction

Implementation Method 2

a ball track extending along the entire circumference of the roulette wheel in the radial direction of the roulette wheel

Methodology Applied
Scientific EffectGravity: Gravitation

Data Source

PatentUS7892082B2Gaming apparatus and playing method thereof
Publication Date: 2011.02.22 INTERBLOCK DOO
  • US7892082B2 patent drawing
  • US7892082B2 patent drawing
  • US7892082B2 patent drawing

AI summary

A gaming apparatus according to the present invention comprises: a roulette wheel including a plurality of pockets associated with respective numbers in advance; a memory for storing a plurality of control data for controlling the gaming apparatus so as to provide different weights on probabilities that a ball is housed in each of the pockets; and a controller, the controller controlling rotation of the roulette wheel and launching of the ball by referring to a single control data out of the control data, determining a number corresponding to one of said pockets with said ball housed therein as a winning number, determining whether or not to offer a prize based on the determined winning number and a BET placed by a player, and selecting another control data different from the single control data, out of the plurality of control data, and setting the selected control data as a reference target, when determining that the prize is to be offered.