Round-Robin UI Editing with Invisible Code Markers

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Solution Overview

Problem

Existing UI generators create fixed designer UIs that cannot be edited by different designers, leading to the '10,000:1 problem where changes require excessive effort, hindering collaborative refinement and improvement.

Innovation Solution

A system and method enabling round-robin editing of user interfaces through a computer-based system with modules that scan for invisible patterns, manage write access, and implement user inputs in a collaborative manner, allowing multiple users to refine the UI code.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a UI generator creates a fixed designer UI that cannot be edited by different designers, then the original designer UI maintains its integrity and structure, but collaborative refinement and improvement are hindered, leading to excessive effort (the '10,000:1 problem') when changes are required

Engineering Contradiction:
Improvecollaborative editing capabilityVSAvoideffort required for changes
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The code is divided into multiple sections using invisible patterns (such as comments or markers) that define editable regions. Each section can be independently edited by different users in a round-robin manner, allowing collaborative refinement without affecting the entire codebase. This segmentation enables multiple designers to work on different portions simultaneously while maintaining overall code integrity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

An intermediary system (the editing interface with round-robin editing logic) manages the collaboration process between multiple designers. This intermediary coordinates edit turns, tracks changes, and ensures that modifications are properly integrated, eliminating the need for manual code merging and reducing conflicts that would otherwise require significant resolution effort.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the original UI designer cannot return to the start of the UI designing process to make changes after deployment, then the deployed system maintains stability, but the ability to correct or change design decisions is severely limited

Engineering Contradiction:
Improveability to make changesVSAvoidtime to correct changes
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The code structure is prepared in advance with invisible patterns and editable sections embedded during the initial UI generation. This preliminary structuring enables future edits without requiring a complete redesign, as the framework anticipates and accommodates subsequent modifications through predefined editable regions and round-robin editing capabilities.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The UI code transitions from a static, fixed state to a dynamic, editable state through the round-robin editing system. Different sections of the code can be dynamically activated for editing based on user needs, allowing the design to evolve and adapt after deployment without requiring complete rework of the original design.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple users edit the UI code simultaneously without access control, then collaborative refinement is enabled, but code integrity and consistency may be compromised

Engineering Contradiction:
Improvecollaborative editing capabilityVSAvoidcode integrity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The code is divided into multiple sections using invisible patterns (such as comments or markers) that define editable regions. Each section can be independently edited by different users in a round-robin manner, allowing collaborative refinement without affecting the entire codebase. This segmentation enables multiple designers to work on different portions simultaneously while maintaining overall code integrity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system provides feedback mechanisms through the editing interface that track which sections are being edited, by whom, and in what sequence. This feedback loop ensures that edits are coordinated and integrated properly, maintaining code consistency while enabling collaboration. The interface can indicate locked versus editable regions, preventing conflicts and ensuring reliability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12536004B1System and method for round-robinediting of a generated user interface
Publication Date: 2026.01.27 MORGAN STANLEY SERVICES GROUP INC
  • US12536004B1 patent drawing
  • US12536004B1 patent drawing
  • US12536004B1 patent drawing

AI summary

A system and method allow user to perform round-robin editing of a user interface. The system receives initial user interface media corresponding to code for implementing a designer user interface, and receives user inputs from user in a round-robin manner. The IDE plugin module scans the code to detect at least two invisible patterns in the code, extracts a checksum from at least one of the at least two the invisible patterns, and changes write access to portions of the code between the at least two invisible patterns. The import/export editing module determines the at least one user input does not change the scope of code, and generates and outputs edited UI media corresponding to an edited version of the initial user interface. The method implements the system.