Real-Time Communication Tool Protocol Segmentation

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Solution Overview

Problem

Current real-time communication tools lack efficiency, reliability, and adaptability when integrated into existing software applications, particularly in terms of network bandwidth management and peer-to-peer communication.

Innovation Solution

The development of an RTC tool that utilizes WebRTC APIs to enable real-time communication features, including audio, video, and screen sharing, through a distributed system with server-side components like streaming servers and client-side components, employing protocols like SRTP and RTCP for media streaming, and adaptive quality control to manage network resources effectively.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real time communication tools are integrated into existing software applications, then communication functionality is added, but reliability and efficiency deteriorate due to network bandwidth constraints and integration complexity

Engineering Contradiction:
Improveintegration capabilityVSAvoidcommunication reliability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system segments communication sessions based on participant count, implementing peer-to-peer protocol for two participants and hosting protocol for three or more participants. This segmentation allows each protocol to be optimized for its specific use case, improving overall reliability while maintaining integration capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically changes communication parameters by evaluating the number of client devices and selecting appropriate protocols accordingly. This parameter-based adaptation enables the system to maintain reliability across different integration scenarios by adjusting the communication mode based on network conditions and participant count.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If peer-to-peer communication is used for two client devices, then communication efficiency is improved, but reliability worsens when the first protocol fails

Engineering Contradiction:
Improvecommunication efficiencyVSAvoidsession establishment reliability
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system implements a fallback mechanism that prepares an alternative protocol in advance. When peer-to-peer communication is attempted for two client devices, the system has a hosting protocol ready as a backup, cushioning against potential failure and ensuring session establishment reliability without sacrificing initial efficiency attempts.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Solution Approach 2:

The system introduces a mediator approach where a host can facilitate communication when direct peer-to-peer connection fails. The hosting protocol acts as an intermediary solution, allowing the system to maintain reliability by switching to a mediated communication mode when the direct protocol proves unsuccessful.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If a hosting protocol is used for three or more client devices, then session reliability is improved, but communication efficiency deteriorates compared to peer-to-peer

Engineering Contradiction:
Improvesession establishment reliabilityVSAvoidcommunication efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The system segments the communication architecture based on participant count, using efficient peer-to-peer protocols for two participants and hosting protocols for three or more. This segmentation acknowledges that different group sizes have different optimal communication patterns, balancing reliability needs with efficiency requirements for each segment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies partial optimization by using the simpler peer-to-peer protocol when sufficient (for two participants) and switches to the more complex hosting protocol only when necessary (for three or more participants). This partial action approach avoids the overhead of hosting protocols when they are not needed, maintaining efficiency while ensuring reliability when required.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS11546388B2Method and system for integrating real time communication features in applications
Publication Date: 2023.01.03 SNAP INC
  • US11546388B2 patent drawing
  • US11546388B2 patent drawing
  • US11546388B2 patent drawing

AI summary

A computer has a processor and a memory connected to the processor. The memory stores instructions executed by the processor to receive a real time communication request from a client device and perform an evaluation of the number of client devices associated with the real time communication request. The evaluation results in the coordination of peer-to-peer communications in the event of two client devices and an attempt to host a real time communication session using a first protocol in the event of three or more client devices. A second protocol for the real time communication session is invoked in the event that the attempt to host the real time communication session using the first protocol is unsuccessful.