Object-Annotated Runtime Dialogue Generation for Free-Form Conversational GUIs

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Solution Overview

Problem

Conversational graphical user interfaces (GUIs) are traditionally expensive and error-prone, requiring a lengthy development process and are difficult to maintain due to the need for a separate layer to be built and updated for each user action, leading to inefficiencies in product functionality changes.

Innovation Solution

A central implementation approach where dialogue flows are automatically generated in real-time through an object-entity model, using an identifier mapping system and linguistic AI to match user intent with object annotations, allowing dynamic dialogue flows to be created on the fly based on user interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a separate conversational layer is built for each user action, then the conversational GUI can handle diverse user interactions, but the development cost and complexity increase significantly

Engineering Contradiction:
Improveconversational interface capabilityVSAvoiddevelopment complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal conversational layer that can handle multiple user actions through a single standardized interface. This layer uses common data structures and communication protocols to interact with different product functionalities, eliminating the need to build separate conversational interfaces for each action while maintaining full versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an intermediary conversational layer that sits between the user interface and the product logic. This mediator translates diverse user conversations into standardized product commands, decoupling the conversational complexity from the product implementation and reducing overall system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If a separate conversational layer is built for each user action, then the conversational GUI can handle diverse user interactions, but the development time increases

Engineering Contradiction:
Improveconversational interface capabilityVSAvoiddevelopment time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent establishes a pre-configured conversational layer with standardized templates and data structures before product development begins. This preliminary framework can be rapidly adapted to new functionalities without requiring ground-up construction, significantly reducing development time while maintaining versatility.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The universal conversational layer serves multiple product functionalities simultaneously through a single implementation, reducing the total development time required compared to building separate layers for each action.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If a separate conversational layer is built for each user action, then the conversational GUI can handle diverse user interactions, but the maintenance difficulty increases

Engineering Contradiction:
Improveconversational interface capabilityVSAvoidmaintenance ease
Core Design Contradiction:
Adaptability or versatilityVSEase of repair

Solution Approach 1:

The universal conversational layer provides a single maintenance point for all conversational functionalities. Updates, bug fixes, and improvements need to be made only once in the standardized layer rather than in multiple separate implementations, dramatically improving maintenance ease while preserving versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges multiple separate conversational layers into a single unified implementation. This consolidation combines the maintenance efforts for diverse user interactions into one location, making the system easier to maintain while retaining the ability to handle various user actions.

Inventive Principle:
Principle #5Merging (Combining)

4Adaptability or versatility

If product functionality changes, then the product adapts to new requirements, but the conversational layer must be rebuilt and tested

Engineering Contradiction:
Improveproduct functionalityVSAvoidupdate efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The intermediary conversational layer acts as a stable buffer between product functionality changes and the user interface. When product functionality changes, only the product logic needs to be updated while the conversational layer remains unchanged, maintaining high update efficiency and adaptability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The universal conversational layer's standardized design allows it to accommodate product functionality changes without requiring reconstruction. Its multi-functional nature means it can handle new product capabilities through the same interface, improving update efficiency.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250252136A1Free-form, automatically-generated conversational graphical user interfaces
Publication Date: 2025.08.07 PAYPAL INC
  • US20250252136A1 patent drawing
  • US20250252136A1 patent drawing
  • US20250252136A1 patent drawing

AI summary

Systems and methods for automatic generation of free-form conversational interfaces are disclosed. In one embodiment, a system receives an input from a user device through a conversational graphical user interface (GUI). An intent of the user may be determined based on the received input. Based on the intent of the user, the system may identify, from a plurality of objects available to the system, one or more objects. Each of the plurality of objects has annotations corresponding to one or more elements of the object and one or more functions of the object. The one or more functions corresponding to the one or more elements are executable to perform an action upon corresponding elements. Based on the identified one or more objects and the annotations of the identified one or more objects, the system may generate a dynamic dialogue flow for the conversational GUI, where the dynamic dialogue flow is generated in real-time during a conversational GUI session.