Scaled Voting Decision System with Centralized Officiating

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Solution Overview

Problem

Conventional computer systems fail to adequately account for uncertainty and previous decisions when making choices, leading to errors and frustration, as they often require yes/no votes and do not allow for scaled voting or individual participation in decision-making processes.

Innovation Solution

A computer-based decision-making system that allows components to cast tunable votes and evaluates the success of previous decisions to modify future ones, using a centralized officiating member to manage the voting process and track data items, enabling proposals to be acted upon and adjusted based on success measurements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional systems use yes/no voting for decisions, then the decision process is simple and quick, but the system cannot adequately account for uncertainty and individual component participation

Engineering Contradiction:
Improvedecision accuracyVSAvoidvoting system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system transitions from static yes/no voting to dynamic scaled voting where components can adjust their vote intensity continuously. Each component's vote is multiplied by a confidence factor that reflects its certainty about the decision, allowing the system to weigh uncertain decisions differently from certain ones while maintaining a relatively simple voting mechanism.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The voting mechanism changes from binary (yes/no) to continuous scaled values. Components provide votes as floating-point numbers that can be scaled by confidence factors, transforming the decision-making parameters from discrete to continuous and enabling nuanced expression of uncertainty without fundamentally complicating the voting structure.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If conventional systems treat decisions as independent events, then each decision is made quickly without historical context, but previous decisions and their outcomes are not learned from

Engineering Contradiction:
Improvelearning from past decisionsVSAvoiddecision-making time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system implements feedback loops where outcomes of previous decisions are measured and fed back into the decision-making process. Success measurements from past decisions modify future voting behaviors, allowing components to learn from experience while maintaining efficient decision-making through automated feedback integration rather than manual review.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system pre-calculates and stores success measurements from previous decisions, making this historical data immediately available for future voting without requiring time-consuming analysis during new decision-making events. This preliminary preparation of outcome data enables rapid adaptation to lessons learned.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If representative systems give plenary power to a small number of decision-makers, then the decision process is efficient, but individual participation and scaled voting intensity are lost

Engineering Contradiction:
Improveindividual participationVSAvoidgovernance structure complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system segments decision-making power from centralized representatives to individual components, each capable of independent scaled voting. Instead of one representative making decisions for many components, each component maintains its own voting authority with adjustable intensity, distributing governance complexity across many simple voting units rather than one complex decision-maker.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10650300B2Component-based decision-making with centralized officiating and the modification of those decisions through success measurements
Publication Date: 2020.05.12 DAXBOT INC
  • US10650300B2 patent drawing
  • US10650300B2 patent drawing

AI summary

A method for decision-making by an electronic system comprising a plurality of components is provided herein. The components of the system are given tunable voting authority v=[Vmin . . . Vmax], typically [−1 . . . 1]. A singleton officiating member manages the notification and voting process. A current representation of the entire system is stored in the model. The model is a state storage system that tracks the existence and condition of a group of tracked data items, called Entities. The model is managed by the singleton officiating member but may be queried by any component.