Scattered Card Payouts Across Multiple Hands

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Solution Overview

Problem

Traditional card games and video wagering games fail to enhance player excitement through payout methods, as they rely on preset pay lines and configurations, limiting the number of winning combinations and not allowing for the combination of cards from multiple hands.

Innovation Solution

A method and system that provide payouts based on scattered combinations of cards across multiple hands, using card ranks, suits, and special symbols to form unique winning combinations, allowing for increased winning arrangements beyond traditional pay line systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional preset pay lines and configurations are used, then the game structure is simple and easy to understand, but the number of winning combinations is limited and player excitement is not enhanced

Engineering Contradiction:
Improvenumber of winning combinationsVSAvoidpayout method complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the traditional single-hand payout structure into multi-hand scattered card combinations. Instead of evaluating each hand independently against fixed pay lines, the system divides cards across multiple hands and evaluates scattered combinations spanning different hands, thereby increasing the number of winning combinations while maintaining manageable evaluation through systematic segmentation of card positions and hands.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a new dimension to traditional poker evaluation by allowing card combinations to span across multiple hands rather than being confined within single hands. This dimensional expansion from single-hand to multi-hand scattered combinations dramatically increases winning possibilities while the system manages complexity through defined evaluation rules for scattered patterns.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If cards from multiple hands are combined to form winning combinations, then player excitement and winning opportunities increase, but the complexity of determining payouts increases

Engineering Contradiction:
Improvewinning opportunitiesVSAvoidpayout determination complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent creates a universal payout evaluation system that handles both traditional single-hand combinations and scattered multi-hand combinations through a unified framework. The system evaluates cards across multiple hands using consistent rules for forming winning combinations, whether within a single hand or scattered across multiple hands, thereby increasing winning opportunities while managing complexity through universal evaluation criteria.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent uses copying of card characteristics and evaluation rules across multiple hands to simplify the payout determination process. Instead of creating entirely new evaluation logic for multi-hand scattered combinations, the system copies and adapts traditional hand evaluation rules to work across multiple hands, maintaining consistency while enabling scattered combination wins.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If scattered card combinations across multiple hands are evaluated, then the element of surprise and player experience are enhanced, but the traditional pay line structure becomes obsolete

Engineering Contradiction:
Improvepayout flexibilityVSAvoidsystem reconfiguration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic payout evaluation that adapts between traditional and scattered combination modes. The system dynamically determines whether to evaluate traditional pay lines or scattered card combinations based on game state and configuration, allowing flexible transition between evaluation methods while enhancing player experience through the element of surprise in scattered wins.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameters of payout evaluation from fixed pay lines to flexible scattered combination criteria. By modifying the evaluation parameters to allow cards from multiple hands to form winning combinations, the system enhances payout flexibility and player excitement while managing system reconfiguration through defined parameter transformation rules.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8182324B2Card game payout methods incorporating scatter awards
Publication Date: 2012.05.22 BLUE CUBE MICROWORKS LLC
  • US8182324B2 patent drawing
  • US8182324B2 patent drawing
  • US8182324B2 patent drawing

AI summary

A method for providing a payout based on a scattered combination of game cards is described. A plurality of hands of cards is displayed, including at least a first hand of cards and a second hand of cards. Each hand of cards includes one or more card positions. In each hand of cards, a card is placed in each of the one or more card positions. Characteristics associated with each card in the each displayed hand of cards are analyzed. A first card in a first card position in the first hand of cards is combined with a second card in the second hand of cards. A determination is made whether a winning combination of cards is formed by at least the first and second cards in the first and second hands of cards. A payout award is provided based on the winning combination of cards.