Scene-Mode Voice Interaction for Adaptive Agent Communication
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional methods of user-agent interaction, particularly through voice calls, struggle to provide diverse and efficient communication experiences due to the increasing complexity and frequency of information exchange, making it difficult to meet user needs effectively.
Innovation Solution
A communication method and system that enables voice interaction by determining a target scene mode with specific voice features for agents, allowing for customizable and sophisticated voice interactions based on scene modes such as sleep-inducing, meditation, foreign language learning, and simulated interviews, using generative models to generate voices and control response rhythms.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional voice interaction methods are used, then the system is simple to operate, but the communication experience lacks diversity and cannot meet complex user needs
Solution Approach 1:
The patent applies dynamics by making the voice interaction system adaptable and changeable through multiple scene modes (e.g., sleep-inducing, meditation, foreign language learning, simulated interviews). Each scene mode dynamically adjusts voice features, response rhythms, and interaction patterns to suit different user needs, transforming a static system into a dynamic one that can adapt to various communication scenarios.
Solution Approach 2:
The patent implements parameter changes by modifying voice features (such as tone, speed, volume) and interaction parameters (response rhythms, pause durations) based on different scene modes. This allows the system to provide diverse communication experiences by adjusting specific parameters rather than requiring a completely different system for each scenario.
2Adaptability or versatility
If multiple scene modes with different voice features are implemented, then the adaptability improves, but the device complexity increases
Solution Approach 1:
The patent applies universality by designing a unified voice interaction system that handles multiple scene modes through a common architecture. The system uses a single voice processing module that can adapt to different scene modes (sleep-inducing, meditation, foreign language learning, simulated interviews) by adjusting parameters rather than requiring separate systems for each function, thus reducing overall complexity while maintaining versatility.
Solution Approach 2:
The patent resolves the complexity issue by using parameter changes instead of structural changes. Each scene mode is implemented by adjusting voice features (tone, speed, volume) and interaction parameters (response rhythms, pause durations) within the existing system framework, avoiding the need for separate hardware or software modules for each scenario.
3Ease of operation
If voice features are customized for different scene modes, then the user experience improves, but the manufacturing complexity increases
Solution Approach 1:
The patent applies parameter changes by customizing voice features (tone, speed, volume) and interaction parameters (response rhythms, pause durations) through software configuration rather than hardware modification. This allows different scene modes to be implemented by adjusting parameters in the existing voice processing system, avoiding complex manufacturing processes while still providing customized user experiences.
Solution Approach 2:
The patent implements a universal voice processing module that can serve multiple scene modes through parameter adjustment. This single module handles sleep-inducing, meditation, foreign language learning, and simulated interview scenarios by changing its operational parameters, eliminating the need to manufacture separate systems for each function and thereby simplifying the manufacturing process.
Data Source
AI summary
The disclosure relates to a communication method, an electronic device, a storage medium, and a product, which relates to the field of computer technology. The communication method includes: determining, based on an input of a first object in an interaction interface between the first object and a second object, a target scene mode from one or more scene modes configured for the second object, wherein each of the scene modes is configured with a voice feature; and controlling the second object to perform a voice interaction with the first object based on a voice feature of the target scene mode.


