Screen Golf System Mobile Terminal Control for Automatic Shot Setup
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Solution Overview
Problem
In screen golf systems, users face inconvenience as they need to manually set hole play methods through a simulator, which is time-consuming and lacks strategic input from multiple players, especially when using mobile terminals to access and manipulate game information.
Innovation Solution
A golf information service method and mobile terminal control method that allow users to access a server connected to a simulator, receive and transmit game information, and display progress on a virtual golf course map, enabling users to set targets and golf clubs for their shots, which are then reflected in the game without requiring additional simulator input.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If users manually set hole play methods through the simulator, then the system can provide virtual golf simulation, but the operation becomes time-consuming and inconvenient
Solution Approach 1:
The system performs preliminary action by automatically reflecting user-set information (hole play methods, target positions, club selections) into the virtual golf game without requiring manual re-setting. Users configure their preferences through mobile terminals beforehand, and the simulator automatically applies these settings when the user plays, eliminating repetitive manual setup time.
Solution Approach 2:
The system introduces an intermediary mechanism where user inputs through mobile terminals are automatically transmitted and reflected in the virtual golf simulation. This intermediary process bridges the gap between user configuration and game execution, allowing settings to be applied automatically without direct manual intervention during gameplay.
2Ease of operation
If the system provides automatic reflection of user settings, then convenience is improved, but system complexity increases
Solution Approach 1:
The system achieves universality by enabling the simulator to perform multiple functions: it acts as both a virtual golf simulation engine and an automatic information reflection system. The same hardware platform handles both the complex 3D golf simulation and the automated application of user settings from mobile terminals, reducing the need for separate dedicated systems.
Solution Approach 2:
The system implements self-service by automatically reflecting user-set information into the virtual golf game without requiring simulator operators or additional manual configuration. The system serves itself by taking user inputs through mobile terminals and automatically applying them to the simulation, eliminating the need for intermediary manual setup operations.
Data Source
AI summary
A golf information service method realized in a screen golf system, the golf information service method, includes: a mobile terminal of each of a plurality of users accessing a server connected to a simulator, configured to realize an image in which a virtual ball is simulated on a virtual golf course such that the users play a virtual golf game, over a network; the server receiving information about the golf game that is being performed by the simulator from the simulator; the server transmitting the information about the golf game, received from the simulator, and information about a course map based thereon to the mobile terminal; and the mobile terminal displaying information about progress of the golf game on the course map of a hole on which the golf game is being played based on the information about the golf game.


