Screen Timeout Adaptation via Touch Operation Analysis

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Mobile electronic devices face challenges in setting optimal screen timeout times that align with user habits, leading to inefficient energy usage and user experience.

Innovation Solution

A method and electronic device that detect user touch operation time periods, calculate an average touch operation time, and dynamically set screen timeout times based on usage habits, with the option to adjust the relationship between touch operation and screen timeout, enhancing energy saving and user satisfaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the screen timeout time is set to a fixed value, then the device configuration is simple, but it cannot adapt to different user usage habits leading to inefficient energy usage

Engineering Contradiction:
Improveadaptability to user usage habitsVSAvoidcomplexity of timeout setting mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system automatically detects user touch operations and calculates the average time period to set the screen timeout time without requiring manual user configuration. The processor monitors touch operations, computes the average time period between consecutive touches, and autonomously determines the optimal timeout value, allowing the device to serve itself in adapting to user habits.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system continuously monitors user touch operations and uses this feedback to dynamically adjust the screen timeout time. By detecting the actual usage patterns and feeding this information back into the timeout setting mechanism, the system optimizes energy consumption based on real user behavior rather than static pre-configured values.

Inventive Principle:
Principle #23Feedback

2Loss of energy

If the screen timeout time is set too short, then energy saving is improved, but user convenience deteriorates due to frequent screen wake-ups

Engineering Contradiction:
Improveenergy consumptionVSAvoiduser convenience
Core Design Contradiction:
Loss of energyVSEase of operation

Solution Approach 1:

The screen timeout time parameter is dynamically changed based on detected user behavior patterns. Instead of using a fixed timeout value, the system calculates the average time period between consecutive user touches and sets the timeout accordingly, allowing the parameter to adapt to actual usage scenarios for optimal energy saving without sacrificing convenience.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If the screen timeout time is set too long, then user convenience is improved, but energy consumption increases reducing device endurance

Engineering Contradiction:
Improveuser convenienceVSAvoidenergy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system autonomously determines the optimal timeout value by monitoring user touch operations and calculating the average time period. This self-service approach eliminates the need for manual user configuration while dynamically optimizing the balance between convenience and energy consumption based on actual usage patterns.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10503236B2Method, electronic device, and computer-readable recording medium for setting screen timeout time
Publication Date: 2019.12.10 WISTRON CORP
  • US10503236B2 patent drawing
  • US10503236B2 patent drawing
  • US10503236B2 patent drawing

AI summary

A method, an electronic device, and a computer-readable recording medium for setting screen timeout time are proposed. The method is adapted to an electronic device having a touch screen and includes the following steps. First, touch operation performed by the user on the touch screen is detected to generate multiple touch operation time periods. An average touch operation time period is calculated according to the touch operation time periods. Next, a screen timeout time is set according to the average touch operation time period, where a non-touch operation time period is between every two consecutive touch operation time periods, and each of the non-touch operation time periods exceeds a predetermined idle time period.