Screen Transition Mechanism Using Rotation and Translation

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Solution Overview

Problem

The small size of mobile device displays limits user visibility of transitions between screens, making it difficult for users to distinguish between different interactive content and navigate effectively without obstructing the origin screen with on-screen indications.

Innovation Solution

Implementing a visual transition mechanism that applies a graphical effect with a translation and rotational aspect to the origin screen based on user input, simulating a physical response to the input, allowing for smooth navigation between screens without obstructing the view of the origin screen.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If on-screen indications are added to show transition information, then user understanding of screen transitions is improved, but the viewing area is obstructed

Engineering Contradiction:
Improvetransition informationVSAvoidviewing area
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

The patent applies graphical effects that transform the 2D screen space by introducing rotational and translational movements. The origin screen rotates and translates to reveal the destination screen, creating a dynamic transition that conveys navigation information through motion rather than static on-screen indicators. This dimensional transformation allows transition information to be communicated without occupying additional static screen space.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Area of stationary object

If the display size is increased to show more transition information, then user visibility is improved, but the device portability is reduced

Engineering Contradiction:
Improvedisplay areaVSAvoiddevice portability
Core Design Contradiction:
Area of stationary objectVSAdaptability or versatility

Solution Approach 1:

The patent changes the parameters of screen presentation by applying graphical transformations (rotation, translation, scaling) to the origin screen during transitions. These parameter changes create visual cues that communicate navigation information without requiring a larger physical display. The dynamic manipulation of screen parameters compensates for the limited static display area, maintaining portability while improving information visibility.

Inventive Principle:
Principle #35Parameter changes

3Loss of information

If graphical effects with rotation and translation are applied, then visual distinction between screens is improved, but processing complexity increases

Engineering Contradiction:
Improvescreen distinctionVSAvoidprocessing complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical or static UI indicators with graphical effects that use software-based transformations. The rotation and translation of screens are achieved through computational graphics rather than physical mechanisms. This substitution allows for rich visual transitions that provide clear screen distinction while avoiding the complexity of additional hardware components or mechanical systems.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9626742B2Apparatus and method for providing transitions between screens
Publication Date: 2017.04.18 NOKIA TECHNOLOGIES OY
  • US9626742B2 patent drawing
  • US9626742B2 patent drawing
  • US9626742B2 patent drawing

AI summary

An apparatus, method, and computer program product are described that provide a visual transition from an origin screen to a destination screen by applying a graphical effect to the origin screen based on a user input that is received. The graphical effect includes a translation aspect and a rotational aspect. The rotational aspect may have an angle of rotation that is defined based on characteristics of the input received, such as an initial or instantaneous position of receipt of the input or a speed of movement of the input. Thus, the graphical effect simulates a physical reaction of the origin screen to the input (for example, giving the appearance that the origin screen is a physical object that is reacting to the user input as an applied force in the real world).