Screen Turn Off Override Control for Mobile Apps

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Solution Overview

Problem

Automatic screen turn-off features in electronic devices can be frustrating for users engaged in activities that do not require active screen interaction, such as playing video games, leading to unnecessary interruptions and additional steps to resume usage.

Innovation Solution

A method and system that allow users to override the automatic screen turn-off feature by requesting authorization to alter the screen's behavior based on the launching of specific mobile applications, disabling or delaying the screen turn-off timer, allowing the screen to remain on until manually turned off or until the application is closed.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Use of energy by moving object

If the automatic screen turn-off feature is enabled to save power, then battery life is extended, but user experience deteriorates during activities that do not require active screen interaction

Engineering Contradiction:
Improvebattery lifeVSAvoiduser experience
Core Design Contradiction:
Use of energy by moving objectVSEase of operation

Solution Approach 1:

The patent applies dynamics by making the screen turn-off behavior adaptive rather than static. The system dynamically adjusts the screen timeout settings based on the detected application type and user interaction patterns. When a video game or similar application is detected, the system automatically extends or disables the turn-off timer, allowing the screen to remain on without manual intervention while still maintaining power-saving behavior for other applications.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the time parameter of the screen turn-off feature based on application context. Instead of using a fixed timeout value, the system modifies the turn-off delay parameter dynamically - extending it significantly or indefinitely when video games are detected, and maintaining normal short timeouts for other applications. This parameter adjustment resolves the contradiction by allowing long screen-on duration during gaming while preserving power savings during other tasks.

Inventive Principle:
Principle #35Parameter changes

2Speed

If the screen turn-off timer is set to a short duration to maintain responsiveness, then device responsiveness is improved, but power consumption increases

Engineering Contradiction:
Improvedevice responsivenessVSAvoidpower consumption
Core Design Contradiction:
SpeedVSLoss of energy

Solution Approach 1:

The patent dynamically changes the time parameter of the screen turn-off feature based on application context. Instead of using a fixed timeout value, the system modifies the turn-off delay parameter dynamically - extending it significantly or indefinitely when video games are detected, and maintaining normal short timeouts for other applications. This parameter adjustment resolves the contradiction by allowing long screen-on duration during gaming while preserving power savings during other tasks.

Inventive Principle:
Principle #35Parameter changes

3Loss of energy

If the automatic screen turn-off feature is enabled, then power is saved, but additional操作步骤 are required to resume usage

Engineering Contradiction:
Improvepower savingsVSAvoidtime to resume usage
Core Design Contradiction:
Loss of energyVSLoss of time

Solution Approach 1:

The patent applies preliminary action by proactively detecting when a video game or similar application is launched and automatically adjusting the screen turn-off settings before the user encounters the turn-off issue. The system preemptively extends or disables the timeout timer when it detects the relevant application, so the screen remains on throughout the gaming session without requiring the user to manually intervene or perform additional steps to resume usage.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements feedback by continuously monitoring application usage and screen interaction patterns, then automatically adjusting the screen turn-off behavior based on this feedback. When the system detects that a video game is running and the user is actively engaged (through accelerometer data, touch patterns, or other indicators), it feedback-loop adjusts the timeout settings to prevent premature screen turn-off, thereby eliminating the need for users to perform additional actions to resume usage.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10386911B2Screen turn off override control
Publication Date: 2019.08.20 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US10386911B2 patent drawing
  • US10386911B2 patent drawing
  • US10386911B2 patent drawing

AI summary

Embodiments include method, systems and computer program products for display turn off override control. Aspects include receiving an indication of the launching of a mobile application on an electronic device. An override authorization is requested from a user of the electronic device. The automatic display turn off features of the electronic device is altered based at least in part on receiving an override authorization from the user.