Screenplay Parsing for Automated 3D Animation Generation

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Solution Overview

Problem

The process of converting screenplays into finished media assets is labor-intensive and lacks automation, requiring live action filming or digital animation that relies on human creation and labor-intensive programming, failing to leverage the specific formatting structure of screenplays for automated content generation.

Innovation Solution

The techniques involve parsing screenplay documents to generate dynamic content structures, creating attribute table entries based on character data, and using these to produce content segments such as 3D animations, leveraging formatting types and virtual modeling data to automate the content generation process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If live action filming or digital animation tools are used to create visual content from screenplays, then visual content can be generated, but the process requires significant human labor, time, and expense

Engineering Contradiction:
Improvecontent generation efficiencyVSAvoidautomation level
Core Design Contradiction:
ProductivityVSExtent of automation

Solution Approach 1:

The system enables self-service by automatically parsing screenplay documents and generating visual content without requiring human artists to manually create models or program attributes. The automated content generation system processes screenplay text and produces animated visual content independently, eliminating the need for human intervention in the creative production process.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the mechanical system of manual model creation and frame-by-frame animation with an automated text-to-visual-content generation system. Instead of human artists manually programming motion paths and rendering frames, the system uses automated parsing and generation technologies to convert screenplay text directly into visual content, substituting manual mechanical processes with automated computational processes.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Manufacturing precision

If digital animation tools are used with human artists creating models and programming attributes, then visual content can be produced, but the process is labor-intensive and time-consuming

Engineering Contradiction:
Improvecontent qualityVSAvoidproduction time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-defining content structures with attribute tables that contain all necessary visual content parameters before actual content generation. The standardized content structures are prepared in advance, allowing the system to quickly instantiate high-quality visual content without requiring time-consuming manual adjustment of attributes and parameters during production.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies parameter changes by systematically varying attributes within predefined content structure templates. Instead of manually creating each visual element from scratch, the system modifies parameters such as character attributes, scene properties, and motion characteristics within established structural frameworks, enabling rapid generation of high-quality content with consistent precision.

Inventive Principle:
Principle #35Parameter changes

3Extent of automation

If traditional animation methods are used, then visual content can be created, but the specific formatting structure of screenplays is not leveraged for automation

Engineering Contradiction:
Improveautomation capabilityVSAvoidsystem complexity
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The system achieves universality by creating a multi-functional automated content generation platform that can process various screenplay formats and generate different types of visual content using the same underlying technology. The content structure templates and parsing mechanisms are designed to handle diverse input formats universally, enabling the system to automate content generation across multiple contexts without requiring separate specialized tools for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20240160843A1Systems and methods for generating content for a screenplay
Publication Date: 2024.05.16 ADEIA GUIDES INC
  • US20240160843A1 patent drawing
  • US20240160843A1 patent drawing
  • US20240160843A1 patent drawing

AI summary

Systems and methods are disclosed herein for generating content based on format-specific screenplay parsing techniques. The techniques generate and present content by generating new dynamic content structures to generate content segments for output on electronic devices. In one disclosed technique, a first instance of a first character name is identified from the screenplay document. A first set of character data following the first instance of the first character name from the screenplay document and preceding an instance of a second character name from the screenplay document is then identified. Upon identification of the first set of character data, a content structure including an object is generated. The object includes attribute table entries based on the first set of character data. A content segment is generated for output based on the content structure (e.g., a 3D animation of the first character interacting within a scene).