Seat application management device, seat experiencing system, and seat application management program

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Solution Overview

Problem

Existing seat experiencing systems fail to integrate multiple applications seamlessly, lack precise detection of seated and standing states, and do not effectively motivate users to utilize their features, particularly in environments like nursing-care facilities, with cumbersome user identification and limited feedback on experience states.

Innovation Solution

A seat application management device that executes and manages multiple applications using sensor data, provides precise detection of sit-down and rise-up motions, and offers user-friendly interface for selecting applications, allowing comparison of execution results with others, and presenting records in ranking lists.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If a single sensor is used to detect whether a person is seated, then the device complexity is reduced, but the measurement precision of seated and standing states deteriorates

Engineering Contradiction:
Improvesensor quantityVSAvoidseated and standing state detection precision
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent divides the detection function into multiple sensors positioned at different locations on the seat. Each sensor detects pressure at its specific position, and the control unit integrates information from all sensors to determine seated and standing states. This segmentation allows precise state detection while maintaining reasonable device complexity through modular sensor placement.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple applications are provided for seat experiences, then the adaptability of the system is improved, but the device complexity increases

Engineering Contradiction:
Improveapplication varietyVSAvoidsystem integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control unit is designed as a universal platform that can execute multiple different applications (games, exercises, posture correction) through software programming. The same hardware infrastructure supports diverse applications, allowing the system to adapt to different user needs without increasing physical complexity. Applications are loaded and managed digitally, enabling easy addition or modification of functionalities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If user identification information is displayed in a long list, then the adaptability for multiple users is improved, but the ease of operation deteriorates

Engineering Contradiction:
Improveuser selection capabilityVSAvoiduser name selection ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The control unit provides real-time feedback by comparing sensor-detected user characteristics (such as body weight, posture, or pressure distribution) with stored user profile data. This feedback mechanism automatically identifies and highlights the current user's name in the list, eliminating the need for manual scrolling through long lists. The system adapts to the user's presence and facilitates quick selection through intelligent matching.

Inventive Principle:
Principle #23Feedback

4Device complexity

If evaluation results are merely presented without comparison, then the device complexity is reduced, but the productivity of user motivation deteriorates

Engineering Contradiction:
Improvefeedback system complexityVSAvoiduser motivation effectiveness
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The control unit implements a comparative feedback system that displays user evaluation results alongside reference data (such as ideal posture benchmarks, personal best records, or peer comparisons). This feedback provides users with actionable insights and motivation by showing gaps between current and target performance. The system automatically generates motivational messages and suggestions for improvement based on the comparison results.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12369717B2Seat application management device, seat experiencing system, and seat application management program
Publication Date: 2025.07.29 TS TECH CO LTD
  • US12369717B2 patent drawing
  • US12369717B2 patent drawing
  • US12369717B2 patent drawing

AI summary

A seat application management device for managing an application for offering an experience using a seat is provided. The seat application management device for managing a usage pattern of a seat provided with a sensor is configured to execute, in response to an operation of a user, an application execution process of providing an interface that allows the user to select at least one application from among a plurality of applications each of which utilizes data acquired from the sensor to offer an experience using the seat to a seated occupant, and executing the selected application, and a record presentation process of retrieving and presenting an execution result of an executed application.