Secondary Game System for Networked Gaming

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Solution Overview

Problem

Gaming system networks face competition for attracting and retaining players due to the need for continuously introducing new and exciting game presentations, as player stations and networks compete for user engagement.

Innovation Solution

Implementing a secondary game system that allows players to participate in a separate game alongside primary games, with the number of entries in the secondary game determined by the wager in the primary game, ensuring consistent probability of winning across different primary games, and utilizing a pool of ticket records to structure prizes and outcomes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a gaming system network introduces new and exciting game presentations to attract players, then player attraction and retention improve, but the complexity and cost of continuously developing new games increase

Engineering Contradiction:
Improveplayer attractionVSAvoidgame presentation complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a secondary game system that can be universally applied across multiple different primary games within a gaming network. The secondary game operates independently of the specific primary game being played, allowing the same secondary game framework to enhance player engagement across diverse game presentations without requiring separate development for each game type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The gaming system is segmented into two distinct but concurrent components: a primary game that handles core gameplay mechanics, and a secondary game that provides additional engagement opportunities. This segmentation allows the secondary game to operate as a separate module that can be integrated with various primary games, reducing the complexity burden on individual game presentations while maintaining player attraction.

Inventive Principle:
Principle #1Segmentation

2Productivity

If players are offered multiple game entries through a secondary game, then player engagement increases, but the complexity of managing prize structures and probability calculations increases

Engineering Contradiction:
Improveplayer engagementVSAvoidprize structure complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent introduces a central server as an intermediary that manages the secondary game operations, including prize structure management and probability calculations. The central server receives data from multiple player stations, processes secondary game outcomes, and distributes prizes accordingly. This intermediary approach centralizes the complex management tasks, reducing the burden on individual player stations while enabling enhanced player engagement through multiple game entries.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If different player stations operate on separate gaming system networks, then each network can maintain its own proprietary games, but competition between networks reduces overall player retention

Engineering Contradiction:
Improvenetwork independenceVSAvoidplayer retention
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent merges previously separate primary and secondary game operations into an integrated system where the secondary game operates concurrently with the primary game at each player station. This integration allows players to engage with both game types simultaneously, increasing overall player retention. The central server coordinates these merged operations across the network, maintaining network independence while enhancing player experience through the combined game offerings.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS8029349B2Networked gaming system with secondary bonus game
Publication Date: 2011.10.04 EVERI GAMES INC
  • US8029349B2 patent drawing
  • US8029349B2 patent drawing
  • US8029349B2 patent drawing

AI summary

A method includes receiving a game play input preferably in a gaming network. This game play input specifies a wager in a primary game in which a player is participating through the network, and is typically entered through a player station connected in the network. A secondary game play is generated in response to the game play input. This generation of the secondary game play is separate from any actions taken in the gaming network in connection with the primary game in response to the game play input. The secondary game play includes one or more entries in a secondary game that is distinct from the primary game, and the number of entries included in the secondary game play is determined by the wager in the primary game. Each entry included in the secondary game play is associated with a chance in the secondary game and is ultimately analyzed to identify a result of the secondary game play for the secondary game. This secondary game result may then be presented to the player preferably at the same player station at which the game play input was made.