Segmented HUD Eyeglass Lens for Wide-Field Display

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current head-up display (HUD) eyeglasses face challenges in providing a wide-field, high-resolution, and comfortable viewing experience due to issues with ocular relay design, optical aberrations, and the need for depth-of-field and peripheral vision compatibility, which are not adequately addressed by existing technologies like ellipsoidal mirrors and Fresnel lenses.

Innovation Solution

A HUD eyeglass system featuring a small exit pupil projector and a semi-reflective eyeglass lens with alternating mirrored and clear segments, utilizing ellipsoidal or holographic optical elements to redirect light from a projector to the center of the eye, ensuring the digital display is in focus with the external scene regardless of gaze direction, with adjustments for aberrations and peripheral vision.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If a half-silvered mirror is used to combine real world view and computer display view, then a wide-field HUD display is achieved, but the device becomes too large to fit in eyeglasses

Engineering Contradiction:
Improvedisplay field of viewVSAvoideyeglass device size
Core Design Contradiction:
Area of stationary objectVSVolume of stationary object

Solution Approach 1:

The eyeglass lens is segmented into multiple functional zones: a first region with a first focal length for viewing the digital display, a second region with a second focal length for viewing distant objects, and a third region with a third focal length for viewing near objects. This segmentation allows each zone to optimize for its specific function, enabling a compact design that fits in eyeglasses while still providing a wide field of view for the HUD display.

Inventive Principle:
Principle #1Segmentation

2Volume of stationary object

If a small display screen is placed in front of one or both eyes to create HUD eyeglasses, then the device becomes compact enough for eyeglasses, but the wearer's view of the world is partially or completely obstructed

Engineering Contradiction:
Improveeyeglass device sizeVSAvoidunobstructed field of view
Core Design Contradiction:
Volume of stationary objectVSArea of stationary object

Solution Approach 1:

Different regions of the eyeglass lens have different optical properties tailored to their specific functions. The first region is optimized for displaying computer-generated images with appropriate magnification, while the second and third regions are optimized for viewing real-world objects at different distances. This local quality differentiation allows the lens to provide both HUD display functionality and unobstructed views of the real world simultaneously.

Inventive Principle:
Principle #3Local quality

3Volume of stationary object

If the digital display is positioned close to the eye to fit in eyeglasses, then the device becomes compact, but the eye must constantly accommodate between near and far distances causing eyestrain

Engineering Contradiction:
Improveeyeglass device sizeVSAvoidcomfort during prolonged use
Core Design Contradiction:
Volume of stationary objectVSEase of operation

Solution Approach 1:

The lens is divided into distinct focal regions that allow the eye to maintain a fixed accommodation state for each function. The first region presents the digital display at a comfortable viewing distance, while the second and third regions allow clear viewing of distant and near real-world objects respectively. This eliminates the need for constant accommodation changes between near and far, reducing eyestrain during prolonged use.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adapts to different viewing scenarios by providing different focal lengths in different lens regions. When the user looks through the first region, the digital display is in focus; when looking through the second or third regions, real-world objects at corresponding distances are in focus. This dynamic optical adaptation allows comfortable viewing without requiring the eye to constantly adjust its focal state.

Inventive Principle:
Principle #15Dynamics

4Area of stationary object

If the eye moves in its socket to examine a scene, then peripheral vision is maintained, but the HUD display may fall out of focus

Engineering Contradiction:
Improvefield of view coverageVSAvoiddisplay focus consistency
Core Design Contradiction:
Area of stationary objectVSManufacturing precision

Solution Approach 1:

The lens is segmented into a first region for HUD display and second and third regions for real-world viewing at different distances. The first region is specifically designed to maintain focus on the digital display regardless of eye movement within the socket, while the other regions handle real-world viewing. This segmentation ensures that peripheral vision is maintained through eye movements while the HUD display remains in focus.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution provides a comfortable, stylish, and versatile HUD eyeglass system that maintains focus and visibility of the digital display across a wide field of view, compatible with prescription lenses, and allows for private and adjustable computer-generated data overlay on the real-world view.

Implementation Method 1

a semi-reflective eyeglass lens with alternating mirrored and clear segments, utilizing ellipsoidal or holographic optical elements to redirect light from a projector to the center of the eye

Methodology Applied
Scientific EffectReflection: Reflection

Implementation Method 2

utilizing ellipsoidal or holographic optical elements to redirect light from a projector to the center of the eye, ensuring the digital display is in focus with the external scene regardless of gaze direction

Methodology Applied
Scientific EffectFocusing: Focusing

Data Source

PatentUS20150036221A1Wide-field head-up display (HUD) eyeglasses
Publication Date: 2015.02.05 STEPHENSON ROBERT S
  • US20150036221A1 patent drawing
  • US20150036221A1 patent drawing
  • US20150036221A1 patent drawing

AI summary

The present invention introduces a compact, HUD eyeglass display system of novel design that makes it possible to superimpose a wide-angle, computer-generated view on the real-world view, without obscuring the wearer's vision or requiring any additional optical element such as beam-splitters or contact lenses. The digital display is visible regardless of which way the wearer turns his eyes, and has great depth of field, so both it and the external scene appear in focus, regardless of the distance to the scene. These head-up display eyeglasses are compatible with prescription lenses.