Segmented Touchscreen Plates for Gaming Table Signal Isolation

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Solution Overview

Problem

Existing electronic gaming table designs lack configurability, maintainability, and flexibility in handling simultaneous player inputs from multiple positions, leading to potential signal interference and increased maintenance costs.

Innovation Solution

The implementation of a homogeneous gaming table surface with multiple independent touchscreen plate assemblies, each connected to a game processor, and a pedestal with a local or remote server for table game management, financial transactions, and player tracking, featuring physically separated plates to prevent signal interference.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple touchscreen plates are integrated into a single gaming table surface, then player interaction capability is improved, but signal interference between player positions increases

Engineering Contradiction:
Improveplayer interaction capabilityVSAvoidsignal interference
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The gaming table surface is divided into multiple independent touchscreen plate assemblies, each serving a specific player position. These segmented plates are physically separated by spacing structures, allowing electrical and signal isolation between players while maintaining individual touch sensitivity and interaction capability at each position.

Inventive Principle:
Principle #1Segmentation

2Object-affected harmful factors

If touchscreen plates are physically separated to prevent signal interference, then signal isolation is improved, but device complexity increases

Engineering Contradiction:
Improvesignal interferenceVSAvoiddevice complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

Multiple independent touchscreen plate assemblies are combined into a single integrated gaming table structure. The spacing structures and mounting mechanisms are designed to unify the separate plates into one cohesive device, allowing modular assembly and maintenance while achieving signal isolation between player positions.

Inventive Principle:
Principle #5Merging (Combining)

3Shape

If a homogeneous gaming table surface is used, then aesthetic uniformity is improved, but maintenance difficulty increases

Engineering Contradiction:
Improveaesthetic uniformityVSAvoidmaintenance difficulty
Core Design Contradiction:
ShapeVSEase of repair

Solution Approach 1:

The homogeneous-looking gaming table surface is actually composed of multiple independent touchscreen plate assemblies that can be individually accessed, removed, and replaced. This segmentation allows maintenance of specific damaged plates without affecting the entire table surface, combining aesthetic uniformity with maintenance accessibility.

Inventive Principle:
Principle #1Segmentation

4Adaptability or versatility

If multiple player positions are supported simultaneously, then gaming flexibility is improved, but handling simultaneous inputs becomes more difficult

Engineering Contradiction:
Improvegaming flexibilityVSAvoidinput handling
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

Each player position has its own independent touchscreen plate assembly with separate input processing capabilities. This segmentation allows simultaneous input handling from multiple players without signal interference, as each plate independently detects and processes touch inputs at its own position while the central system coordinates game logic.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This configuration enhances configurability, maintainability, and flexibility, reducing signal interference and maintenance costs while enabling efficient management of electronic gaming tables with multiple player positions.

Implementation Method 1

For a capacitive-based touchscreen, there are typically four layers... When a user touches the capacitive-based touchscreen surface, the system records the change in the electrical current that flows through the display.

Methodology Applied
Scientific EffectCapacitive effect: Capacitance

Implementation Method 2

Dispersive-signal technology which Minnesota Mining and Manufacturing Co. (3M) created in 2002, measures the piezoelectric effect, the voltage generated when mechanical force is applied to a material—that occurs chemically when a strengthened glass substrate is touched.

Methodology Applied
Scientific EffectPiezoelectric effect: Piezoelectric Effect

Data Source

PatentUS10460554B2Player isolation, touch-sensitive electronic gaming table
Publication Date: 2019.10.29 JACKPOT DIGITAL INC
  • US10460554B2 patent drawing
  • US10460554B2 patent drawing
  • US10460554B2 patent drawing

AI summary

A gaming table having multiple player input positions on a playing surface of the gaming table can be constructed in a manner that provides individual player sensitive touchscreen areas and both simplifies the methods of construction use and repair of the table, but also reduces its initial cost significantly. The table may, for example, have: a continuous, flat, transparent gaming table surface layer; multiple, independent touchscreen plates under the transparent gaming table surface layer; each of the multiple, independent touchscreen plates having a communication link to a game server; and at least some or all of the multiple, independent touchscreen plates being physically separated from other independent plates.