Seismic Survey Mosaic Animation via Z-Slice Compositing

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Solution Overview

Problem

Current geophysical interpretation technologies are limited in manipulating and rendering multiple seismic surveys simultaneously, making it cumbersome and time-consuming to examine subterranean features over larger regions, and existing solutions are either expensive or provide static, non-dynamic displays.

Innovation Solution

The method involves flattening seismic volumes from individual surveys, aligning and prioritizing overlapping data, and creating animated mosaics by producing z-slice movie frames, which are geo-referenced to a basemap, allowing for dynamic display and quicker access to regional geologic patterns.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple seismic surveys are merged into a single survey to enable rendering, then the capability to display multiple surveys is improved, but the processing time and cost increase significantly

Engineering Contradiction:
Improvecapability to display multiple surveysVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent divides the processing task by working with individual seismic surveys separately rather than merging them. Each survey is processed independently to extract z-slices, which are then composited together. This segmentation approach maintains the ability to display multiple surveys while avoiding the time-consuming merging process.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent creates visual copies (z-slices) from each seismic survey that can be composited together. Instead of merging the actual survey data, it generates representative image slices that capture the essential information, allowing multiple surveys to be displayed without processing the full datasets together.

Inventive Principle:
Principle #26Copying

2Device complexity

If static pictures are used to create composite regional maps from multiple surveys, then the processing complexity is reduced, but the display becomes static and non-dynamic

Engineering Contradiction:
Improveprocessing complexityVSAvoiddynamic display capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent introduces animation by sequentially displaying z-slice frames from multiple surveys. The system creates an animated mosaic that progresses through different depth levels or time points, transforming the static composite map into a dynamic visualization that shows subsurface features evolving across the survey region.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent adds the time dimension to the visualization by creating animations that progress through z-slices. This transforms a 2D static composite map into a 3D+time representation, allowing users to observe changes and patterns across multiple surveys dynamically rather than as a single static image.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Manufacturing precision

If cube-by-cube manipulation of multiple 3D surveys is performed, then each survey can be processed individually, but the operation becomes cumbersome and time-consuming

Engineering Contradiction:
Improveindividual survey processing qualityVSAvoidprocessing efficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent merges the processing workflow at the z-slice composition stage rather than at the full survey level. Individual surveys are processed to extract z-slices, then these slices are combined in a unified compositing operation. This approach maintains individual survey processing quality while improving overall efficiency by reducing the number of separate manipulation steps.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent applies partial processing to each survey by extracting only the necessary z-slice information rather than manipulating entire cubes. This selective extraction of essential data elements reduces processing overhead while maintaining the quality needed for accurate composite visualization.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentEP3137927B1Method of creating an animated mosaic from multiple seismic surveys, computer system, computer program and computer readable medium
Publication Date: 2022.02.16 CHEVRON USA INC
  • EP3137927B1 patent drawingFigure 1A
  • EP3137927B1 patent drawingFigure 1B
  • EP3137927B1 patent drawingFigure 1C

AI summary

Embodiments of methods of creating and interpreting animated mosaics of multiple seismic surveys are disclosed herein. Volumes from individual seismic surveys may be flattened in each seismic cube. Animations/movies may then be produced by capturing a series of z-slice movie frames through each of the flattened volumes. The individual sets of movie frames are geo-referenced to a basemap image of well locations using appropriate composition software. Where overlap exists between surveys, the surveys are prioritized and lower priority volumes are masked by higher priority volumes. This technique provides a matched, unbroken image across overlapping volumes at each stratigraphic layer. As the movie or animation plays, a moving arrow pointer shows the vertical position of the current movie frame on a stratigraphic section consisting of a seismic reference section that is optionally labelled with suitable regional sequence names and other stratigraphic zonation data.