Selectable Content Items in Real-Time Communications
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Solution Overview
Problem
Existing communication technologies lack the ability to seamlessly integrate dynamic and relevant content items from a user's recent activities into real-time communications, leading to a lack of personalization and creativity in messaging.
Innovation Solution
A method and system that determine and present selectable content items based on a user's recent activities, such as video, audio, or game content, allowing users to share relevant and engaging content during communications without manual selection or preparation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If users manually select and prepare content items for communication, then the personalization and relevance of shared content can be maintained, but the user effort and time required increase significantly
Solution Approach 1:
The system automatically monitors user activity across applications and devices, extracting and presenting relevant content items without requiring manual user intervention. The system serves itself by autonomously identifying, curating, and presenting content based on observed user behavior patterns.
Solution Approach 2:
The system continuously monitors and pre-processes user activity in the background, preparing relevant content items before they are needed during communication. This preliminary action ensures content is ready for immediate presentation when the user engages in communication activities.
2Productivity
If the system automatically generates content items from user activity, then user effort is reduced, but the precision and accuracy of content selection may deteriorate
Solution Approach 1:
The system incorporates user feedback mechanisms where users can indicate whether presented content items are relevant or not. This feedback is used to refine and adjust the content selection algorithms, improving accuracy over time while maintaining automated operation.
Solution Approach 2:
The content selection system dynamically adapts to changing user preferences and behavior patterns. The system continuously learns from user interactions and adjusts its content recommendation strategy in real-time, maintaining high precision despite automated operation.
3Adaptability or versatility
If multiple content items are presented for user selection, then the variety and richness of communication content increases, but the device complexity and processing requirements increase
Solution Approach 1:
The system segments content items by type, source, and relevance criteria, organizing them into manageable categories. This segmentation allows the system to handle diverse content varieties while maintaining structured processing that reduces overall system complexity.
Solution Approach 2:
The system employs a universal content monitoring and extraction framework that can handle multiple types of content (images, text, video) from multiple sources (different applications and devices) using the same underlying architecture, reducing complexity through multi-functionality.
4Loss of information
If the system monitors user activity across multiple devices and applications, then the relevance of content items improves, but the energy consumption and computational resources increase
Solution Approach 1:
The system monitors user activity at a partial level, focusing only on key events and significant changes in user behavior rather than continuously analyzing all user actions. This selective monitoring maintains content relevance while reducing energy consumption and computational overhead.
Data Source
AI summary
Implementations relate to providing selectable content items in communications. In some implementations, a method includes determining that a user is or will be participating in a communication using a device, the communication including an exchange of information with one or more other users. The method determines a set of one or more content items to be presented on the device for selection by the user, the content items derived from stored content and being related to activity performed by the user using the device or one or more other devices, and where the activity is external to the communication. The method causes a presentation of the set of content items with the device for selection by the user, and causes at least one content item selected by the user to be sent in the communication to at least one of the other users.


