Selectable Interaction Elements in 360-Degree Video Streams
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Solution Overview
Problem
Conventional 360-degree video systems restrict user experience for remote participants in video conferencing by limiting interaction to mere viewing or selecting between the 360-degree image and focused views of in-room participants, without providing efficient means to identify individuals, access information, or control content.
Innovation Solution
Incorporating selectable interaction elements into the 360-degree video stream, such as text, icons, or widgets, that allow users to select objects for information retrieval, message sending, and perspective changes, enabling enhanced interaction and control within the video conferencing environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional 360-degree video systems are used, then the system structure remains simple, but the user interaction capability is limited
Solution Approach 1:
The patent introduces selectable interaction elements as intermediary components between the 360-degree video stream and the user interface. These elements (icons, text labels, widgets) act as mediators that enable remote participants to interact with in-room participants and content without requiring complex direct interaction mechanisms. The interaction elements are overlaid on the video stream and can be selected to perform actions such as identifying participants, sending messages, or requesting focused views.
2Productivity
If selectable interaction elements are incorporated into the video stream, then user interaction efficiency is improved, but data transmission load increases
Solution Approach 1:
The patent extracts interaction functionality from the main video stream by using separate interaction elements that are overlaid on top of the video content. These elements are transmitted as additional data layers that can be selectively rendered. When interaction elements are selected, the system extracts and transmits only the relevant focused video content or participant information requested, rather than transmitting the entire 360-degree stream at full resolution continuously.
3Adaptability or versatility
If interaction elements are added to enable participant identification and content control, then functional versatility is improved, but interface complexity increases
Solution Approach 1:
The patent segments the interaction system into distinct, modular interaction elements that can be independently designed and implemented. Each element (such as participant identification icons, message sending buttons, content control widgets) performs a specific function. These segmented elements are distributed throughout the video stream at relevant locations, allowing users to access different functions without being presented with a single complex control interface. The segmentation enables selective rendering of interaction elements based on user needs and system state.
Data Source
AI summary
Techniques are described herein that are capable of providing selectable interaction elements in a 360-degree video stream. A selectable interaction element is an element (e.g., user interface element) for which selection of the element initiates the providing of information pertaining to an object with which the element is associated. For instance, the selectable interaction element may be positioned proximate the object in the 360-degree video stream (e.g., a portion of the 360-degree video stream or an entirety of the 360-degree video stream). Examples of a user interface element include but are not limited to text, an icon, and a widget.


