Self-Adapting Holographic Object Display Mode Selection

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Solution Overview

Problem

Developers of mixed reality applications face challenges in accurately predicting real-world environments and contexts, making it difficult to create holographic objects well-suited for various use environments and contexts.

Innovation Solution

A self-adapting holographic object presentation system that captures physical environment data, creates a model of the environment, and applies rules to select a display mode for holographic objects based on detected conditions and object properties, allowing the objects to adapt to different settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If developers create holographic objects for specific environments, then the objects are well-suited for those environments, but they are poorly suited for other environments

Engineering Contradiction:
Improvesuitability of holographic object for environmentVSAvoidapplicability of holographic object across different environments
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The holographic object includes display modes that can dynamically change based on detected environmental conditions. The object transitions between different display modes (e.g., first display mode for large open spaces, second display mode for confined spaces) to maintain suitability across varying environments, resolving the contradiction between being specialized for one environment and adaptable to others.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters of the holographic object such as size, scale, and display characteristics based on environmental detection. For example, the object can be rendered at different scales or with different visual properties depending on the detected space characteristics, allowing a single object to be effectively used across multiple environment types.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If developers try to create holographic objects that work in all environments, then versatility is improved, but accuracy in predicting and adapting to specific environments deteriorates

Engineering Contradiction:
Improveapplicability of holographic object across different environmentsVSAvoidaccuracy of environment prediction
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system uses sensors to detect actual environmental conditions and provides feedback to adjust the holographic object's display mode in real-time. This feedback mechanism allows the object to accurately adapt to the specific environment it is currently in, rather than relying on inaccurate predictions during development.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The holographic object autonomously detects environmental conditions and selects appropriate display modes without requiring developer intervention for each environment. The object self-adapts by monitoring environmental parameters and automatically adjusting its characteristics, eliminating the need for developers to predict all possible environments.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If holographic objects are made to adapt dynamically to environments, then user experience is improved, but system complexity increases

Engineering Contradiction:
Improveuser experience qualityVSAvoidcomplexity of holographic object system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses a universal environmental detection mechanism and a set of predefined display modes that can handle multiple environment types. Rather than creating complex custom adaptation logic for each scenario, the system employs a multi-functional framework where sensors detect various environmental parameters and map them to appropriate display modes, reducing overall system complexity while maintaining adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9429912B2Mixed reality holographic object development
Publication Date: 2016.08.30 MICROSOFT TECHNOLOGY LICENSING LLC
  • US9429912B2 patent drawing
  • US9429912B2 patent drawing
  • US9429912B2 patent drawing

AI summary

Systems and related methods for presenting a holographic object that self-adapts to a mixed reality environment are provided. In one example, a holographic object presentation program captures physical environment data from a destination physical environment and creates a model of the environment including physical objects having associated properties. The program identifies a holographic object for display on a display of a display device, the holographic object including one or more rules linking a detected environmental condition and/or properties of the physical objects with a display mode of the holographic object. The program applies the one or more rules to select the display mode for the holographic object based on the detected environmental condition and/or the properties of the physical objects.