Sender-Controlled Contact Media on Mobile Devices

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Solution Overview

Problem

Current mobile devices lack personalized and interactive contact management systems, requiring significant user effort to play custom content like ringtones and videos during contact events, which often go stale without regular updates.

Innovation Solution

A system that uses a computer-to-computer interface with natural language processing and metadata matching to associate hash tags with messages, enabling sender-controlled contact media content to be played on the recipient's device during contact events, such as calls or texts, using voice and data layer transmission mediums.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users create custom content for contact events, then personalization is improved, but user effort and complexity increase significantly

Engineering Contradiction:
ImprovepersonalizationVSAvoiduser effort
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system automatically manages contact content by having the sender create content once on their device, which then self-propagates to the recipient's device and automatically plays during contact events. This eliminates the need for the recipient to manually configure or update content, making the system self-servicing and reducing overall user effort while maintaining high personalization.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The sender performs the content creation and configuration action in advance, before the actual contact event occurs. The content is pre-configured to automatically play when the contact event happens, eliminating the need for real-time configuration effort during the contact event itself.

Inventive Principle:
Principle #10Preliminary action

2Stability of the object's composition

If contact content is updated frequently, then freshness is improved, but user effort increases significantly

Engineering Contradiction:
Improvecontent freshnessVSAvoidmaintenance effort
Core Design Contradiction:
Stability of the object's compositionVSDevice complexity

Solution Approach 1:

When the sender updates content on their device, the system automatically propagates the updated content to the recipient's device without requiring the recipient to manually update anything. The recipient's device automatically plays the updated content during subsequent contact events, maintaining freshness while eliminating maintenance effort for the recipient.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system establishes a feedback loop where content updates on the sender's device automatically trigger updates on the recipient's device. This ensures that content remains fresh and synchronized across devices without requiring manual intervention, as the system self-corrects and propagates changes automatically.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If sender-controlled content is implemented, then personalization is improved, but device compatibility and complexity increase

Engineering Contradiction:
ImprovepersonalizationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal contact content system that works across different mobile devices and contact events (calls, texts, etc.). The same content structure and playback mechanism function universally across various device types and communication modes, managing complexity through standardization while enabling extensive personalization capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11005990B2Methods and systems for contact firewalls on mobile computing devices
Publication Date: 2021.05.11 DR RESOLUTION INC
  • US11005990B2 patent drawing
  • US11005990B2 patent drawing
  • US11005990B2 patent drawing

AI summary

Generating a contact firewall for protecting participants of a sender-controlled media (SCM) platform may include receiving an indication that a non-participant sender of the SCM platform has initiated contact with a participant recipient, using sender information associated with the contact instance to pole participants of the platform regarding a spammer status value for the sender, aggregating the spammer status values, and, based on a comparison of the aggregated spammer status values with a spammer threshold, causing future contacts from the sender to be rejected by the platform. Similar techniques may be implemented for generating a contact firewall for protecting members of a call group.