Sensor-Actuated Headgear for Real-Time Interactive Motion

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Solution Overview

Problem

Current entertainment-related clothing lacks interactive features that can respond to user inputs, such as head orientation and location, limiting their engagement and functionality.

Innovation Solution

The integration of accelerometers, actuators, and electronic displays into headgear systems that allow for real-time adjustments based on sensed inputs, enabling interactive responses such as extending or retracting decorative features and mimicking eye movements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional decorative headgear is used, then aesthetic function is provided, but interactivity and user engagement are limited

Engineering Contradiction:
ImproveinteractivityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple functional components (accelerometer, actuators, electronic displays, controller) into an integrated headgear system. The controller centrally coordinates sensor inputs and actuator outputs, merging detection and response functions into a unified interactive system that transforms passive decorative headgear into an active, responsive device.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The headgear system performs multiple functions: it detects head orientation via accelerometer, controls extending portions through actuators, displays visual information through electronic displays, and processes inputs through a controller. This multi-functionality transforms a single decorative item into a versatile interactive system capable of sensing, processing, and responding to user actions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If sensors and actuators are added to headgear, then interactivity is improved, but device complexity increases

Engineering Contradiction:
Improveinteractive response capabilityVSAvoidcomponent quantity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is segmented into distinct functional modules: an accelerometer for sensing, actuators for mechanical response, electronic displays for visual output, and a controller for coordination. Each component has a specific function, and the modular architecture allows independent optimization and maintenance of each subsystem while maintaining overall system interactivity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The controller serves as an intermediary that receives signals from the accelerometer, processes the orientation data, and sends control signals to the actuators and electronic displays. This intermediary component coordinates the interaction between sensing and actuation subsystems, managing the flow of information and control signals throughout the system.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If real-time sensing and actuation are implemented, then user engagement is enhanced, but energy consumption increases

Engineering Contradiction:
Improvereal-time interactionVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system employs periodic sensing and actuation cycles rather than continuous operation. The accelerometer periodically detects head orientation changes, and the controller periodically updates actuator positions and display outputs based on detected movements. This periodic operation reduces energy consumption compared to continuous real-time monitoring while maintaining interactive responsiveness.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances user interaction by dynamically responding to head movements and environmental cues, providing an immersive experience through adjustable outputs like actuated decorations and display changes.

Implementation Method 1

an accelerometer coupled to headgear that detects an orientation of the headgear

Methodology Applied
Scientific EffectAccelerometer: Accelerometer

Implementation Method 2

an actuator coupling an extending portion of the headgear to a main body of the headgear. The actuator extends the extending portion away from the main body of the headgear and retracts the extending portion toward the main body of the headgear

Methodology Applied
Scientific EffectActuator: Linear Motor

Data Source

PatentUS20240053942A1Interactive headgear
Publication Date: 2024.02.15 UNIVERSAL CITY STUDIOS LLC
  • US20240053942A1 patent drawing
  • US20240053942A1 patent drawing
  • US20240053942A1 patent drawing

AI summary

Headgear includes one or more sensors that provide input information to a controller of the headgear. The sensors may include accelerometers, location sensors, wireless receivers, cameras, and so on. The controller may receive the input information that is indicative of an orientation of the headgear, a location of the headgear, a communication signal, and/or an image or video. The headgear may also include one or more output devices that may be controlled by the controller (e.g., actuators, electronic displays, lights, speakers, and/or communication interfaces). As such, the headgear may output instructions to actuate an actuator, display an image on an electronic display, activate a light, emit a sound using a speaker, and/or send a communication signal using a communication interface. In particular, the headgear may determine an instruction to send to an output device in response to receiving the input information, and send the instruction to the output device.