Electronic Gaming Device with Sensor-Driven Cubelet Tracking
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional Rubik's Cube solutions lack an efficient electronic mechanism to track and assist in solving the 3×3×3 combinations, relying on manual manipulation and lacking real-time feedback or automated tracking of cubelet positions.
Innovation Solution
An electronic gaming device with rotatable cubelets, sensors, and a processor that detects rotations, stores positions, and provides feedback through a display and actuator, allowing for automated tracking and guidance in solving the cube.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If manual manipulation is used to solve the Rubik's Cube, then the device complexity is reduced, but the productivity and solving efficiency deteriorate
Solution Approach 1:
The patent replaces manual mechanical manipulation with an electronic sensing system. Sensors detect the position and rotation of cubelets, and a processor automatically tracks and solves the cube configuration, substituting human mechanical operations with an electronic control system.
Solution Approach 2:
The cube-solving system serves itself by automatically detecting cubelet positions through sensors, processing the spatial information, and determining solution steps without requiring external manual intervention for tracking and solving.
2Productivity
If sensors and processors are added to track cubelet positions, then the productivity and real-time feedback capability are improved, but the device complexity increases
Solution Approach 1:
The cube is segmented into individual cubelets, each with its own sensor for position detection. This segmentation allows independent tracking of each cubelet's location and orientation, enabling precise real-time monitoring of the entire cube configuration.
Solution Approach 2:
The sensor system serves multiple functions: detecting cubelet position, determining rotation state, and providing input for solution algorithms. The processor handles both tracking and solving operations, making the electronic system multi-functional.
3Measurement precision
If automated tracking of all cubelets is implemented, then the measurement precision and tracking accuracy are improved, but the use of energy and device complexity increase
Solution Approach 1:
The system implements partial tracking by monitoring only the necessary cubelet positions required to determine the cube's state and solution path, rather than continuously tracking all possible movements of all cubelets, reducing energy consumption while maintaining sufficient tracking accuracy.
Data Source
AI summary
Presented herein is an electronic gaming device comprising a first axle with a first center cubelet rotatably coupled to the first axle, a first sensor operatively coupled to the first axle to detect rotation of the first cubelet, and responsive to detecting rotation of the first cubelet, transmit a first signal, a second axle with a second center cubelet rotatably coupled to the second axle, a second sensor operatively coupled to the second axle to detect rotation of the second cubelet, and responsive to detecting rotation of the second cubelet, transmit a second signal, a third axle with a third center cubelet rotatably coupled to the third axle, a third sensor operatively coupled to the third axle to detect rotation of the third cubelet, and responsive to detecting rotation of the third cubelet, transmit a third signal, a plurality of interchangeable cubelets positioned about the first, second, and third axle such that mechanical rotation of a set of the interchangeable cubelets having a common plane causes one of the first, second, and third sensors to transmit one of the first, second, and third signals, storage for storing a position of each of the plurality of interchangeable cubelets, and a processor configured to receive signals from one of the first, second, and third sensors, determine changes in the position of the some of the cubelets, and write the changed positions for the some of the cubelets in the storage.


