Sensory Event Timeline Handover Across Devices Under Network Latency
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Network latency causes undesired effects on user experience during transitions between creator and spectator modes in collaborative multi-party systems, leading to inaccurate output of sensory events due to mismatched sensory event timelines.
Innovation Solution
Implementing interludes using sensory event timelines during transitions between creator and spectator modes to re-orient timelines, accounting for network latency and ensuring smooth transitions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If devices transition between creator and spectator modes in real-time during collaborative multi-party systems, then mode switching responsiveness is improved, but sensory event timeline synchronization deteriorates due to network latency
Solution Approach 1:
The system performs preliminary actions by outputting interludes before the actual mode transition completes. When a device transitions from creator to spectator mode, an interlude is output in advance to prepare the sensory event timeline, ensuring that when the transition finalizes, the timeline is already synchronized and ready to receive sensory events from the new creator device without gaps or desynchronization.
2Manufacturing precision
If network latency is accounted for during mode transitions, then sensory event output accuracy is improved, but transition delay increases
Solution Approach 1:
An interlude acts as an intermediary element during mode transitions. This interlude is a temporary sensory output that bridges the gap between the old creator device's sensory events and the new creator device's sensory events. It absorbs the network latency effect by providing continuous sensory output during the transition period, preventing timeline desynchronization without requiring the entire transition to wait for network confirmation.
Data Source
AI summary
Embodiments described herein relate to techniques of coordinating sensory event timelines of multiple devices. The devices may use the sensory even timelines to output sensory events such as audio segments. The devices may take turns determining the sensory events to be output by the devices using their sensory event timelines. The techniques coordinate transitions of the devices between a first mode in which a device is allowed to determine sensory events to be output and a second mode in which a device outputs sensory events determined by another device.


