Sentiment-Based Avatar Adaptation in Virtual Environments

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Solution Overview

Problem

Virtual reality and augmented reality environments face challenges in maintaining user engagement, as remote users struggle to consistently interact with content due to reduced physical proximity and difficulty in assessing sentiment and engagement levels.

Innovation Solution

A system that uses analytics engines and AI techniques to analyze user sentiment and engagement levels by processing IoT sensor data, allowing for real-time adaptation of virtual environments by adjusting facial expressions and body language of avatars based on learned sentiment-based examples, thereby enhancing user interaction and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users interact in virtual environments without physical proximity, then remote engagement is enabled, but user sentiment assessment and engagement consistency deteriorate

Engineering Contradiction:
Improveremote engagement capabilityVSAvoidsentiment assessment accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent introduces analytics engines as intermediaries that process sensor data (audio, video, physiological) to infer user sentiment and engagement levels. These engines act as mediators between the virtual environment and users, enabling remote sentiment assessment by analyzing behavioral cues from sensor inputs without requiring physical proximity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system implements feedback loops where analytics engines continuously monitor user sentiment and engagement, then provide real-time adjustments to the virtual environment. This feedback mechanism enables consistent engagement by dynamically adapting content delivery, avatar behaviors, and interaction opportunities based on measured user states.

Inventive Principle:
Principle #23Feedback

2Productivity

If virtual environments use static content delivery, then system complexity is reduced, but user engagement consistency deteriorates

Engineering Contradiction:
Improveuser engagement consistencyVSAvoidvirtual environment adaptation system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent transforms static virtual environments into dynamic systems that continuously adapt based on real-time sentiment analysis. The virtual environment adjusts content delivery, avatar facial expressions, body language, and interaction opportunities dynamically in response to measured user engagement levels, maintaining consistency through continuous adaptation rather than static design.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary actions by pre-processing sensor data through analytics engines to predict user sentiment and engagement trends before they manifest as disengagement. This allows the virtual environment to proactively adjust content and interactions to maintain engagement consistency, rather than reacting after users become disengaged.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If real-time sentiment analysis is implemented, then user engagement is improved, but data processing requirements and system complexity increase

Engineering Contradiction:
Improveuser engagement enhancementVSAvoidanalytics engine infrastructure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The analytics engines are designed as multi-functional components that simultaneously process multiple sensor data types (audio, video, physiological signals) and perform multiple analysis functions (sentiment detection, engagement level assessment, behavioral pattern recognition). This universal approach consolidates what could be separate complex systems into integrated engines, reducing overall infrastructure complexity while enabling comprehensive real-time analysis.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11893152B1Sentiment-based adaptations of user representations in virtual environments
Publication Date: 2024.02.06 DELL PROD LP
  • US11893152B1 patent drawing
  • US11893152B1 patent drawing
  • US11893152B1 patent drawing

AI summary

Techniques are provided for sentiment-based adaptations of user representations in virtual environments. One method comprises obtaining information characterizing a first user and a second user interacting with a session of a virtual environment; applying the information to an analytics engine to obtain a sentiment status indicating a sentiment of the second user in the virtual environment, wherein the analytics engine processes the obtained sentiment status of the second user to select an adaptation of a facial expression and/or a body language of a representation of the first user from learned sentiment-based facial expression examples and/or learned sentiment-based body language examples, using the obtained sentiment status of the second user; and automatically initiating a rendering of the virtual environment using the selected adaptation of the facial expression and/or the body language of the representation of the first user in the virtual environment.