Sequential Bonus Award Modifiers in Wagering Games

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

There is a need for additional options to enhance player interaction and enjoyment in wagering games, particularly in casino environments, to encourage game play and provide unique bonus game features that heighten excitement and increase win possibilities.

Innovation Solution

A system and method that initiates a game session for a player, determines if a game result includes a specific game symbol, increases a bonus game award counter value, and upon a trigger event, initiates a bonus game with sequentially awarded prizes that modify previous or future prizes, offering a variety of award types such as credit awards, multipliers, and additional games, enhancing the depth of experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a bonus game is triggered with multiple awards, then player excitement and engagement are increased, but the game complexity and number of components increase

Engineering Contradiction:
Improveplayer engagementVSAvoidgame complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The bonus game awards are segmented into a sequence of individual awards presented one at a time rather than all at once. Each award is a discrete component that can be independently determined and presented, reducing the overall complexity while maintaining player engagement through the sequential revelation of prizes.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The award values and modifiers are determined in advance during the base game play and stored in memory before the bonus game is triggered. This preliminary determination of award parameters reduces the computational complexity during the actual bonus game presentation, as the system only needs to retrieve and display pre-determined values in sequence.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If award modifiers are introduced to change prize values, then win possibilities and player enjoyment are enhanced, but the game mechanics and rules become more complex

Engineering Contradiction:
Improvewin possibilitiesVSAvoidgame mechanics
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The award modifiers are applied dynamically during the sequential presentation of awards. Each modifier can change the value of subsequent awards in real-time based on the current sequence position, allowing the game mechanics to adapt flexibly without requiring complex pre-calculation of all possible award combinations.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The modifier effects continue to apply throughout the sequence of award presentations, with each award potentially being modified by previous modifiers in the sequence. This continuous application of modifiers throughout the bonus game maintains player engagement while using a relatively simple repetitive mechanism rather than complex conditional logic.

Inventive Principle:
Principle #20Continuity of useful action

3Adaptability or versatility

If sequential award presentation is used, then player anticipation and engagement are increased, but the bonus game duration is extended

Engineering Contradiction:
Improveplayer anticipationVSAvoidbonus game duration
Core Design Contradiction:
Adaptability or versatilityVSDuration of action of moving object

Solution Approach 1:

The bonus game uses periodic action by presenting awards at regular intervals in a predetermined sequence. Each award is displayed for a brief, consistent duration before transitioning to the next, creating a rhythmic pattern that builds player anticipation while keeping the overall game duration controlled and predictable.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20250104527A1Wagering game play feature with sequentially provided bonus game awards
Publication Date: 2025.03.27 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250104527A1 patent drawing
  • US20250104527A1 patent drawing
  • US20250104527A1 patent drawing

AI summary

A game session includes a plurality of wagering games by a player at a gaming device. For each wagering game of the plurality of wagering games, a determination that the game result for the wagering game include a first game symbol causes a first bonus game award counter value at the gaming device to increase by a first predetermined counter value. Based on a first bonus game trigger event, a first bonus game is initiated at the gaming device. A first plurality of bonus game awards corresponding to the first bonus game award counter value is awarded, wherein a first subset of the first plurality of bonus game prizes modifies a second subset of the first plurality of bonus game awards. A first total bonus game award based on the first plurality of bonus game awards is awarded to the first player.