Server Benefit Granting Module for User Item Transfer Incentives

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Solution Overview

Problem

Existing methods to encourage users to purchase and gift avatar items in network communities are limited, as conventional incentives do not effectively motivate users to buy or transfer items, leading to low participation.

Innovation Solution

A server system that includes storage modules for user items and transfer relationships, a communication module for item transfer requests, and a benefit granting module that awards users based on specific conditions related to item transfer activities, such as the number of users who have transferred items, the attributes of those users, and the types of items transferred.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If conventional incentives are provided to encourage users to purchase and gift items, then user participation should increase, but the effect is limited and does not sufficiently motivate users

Engineering Contradiction:
Improveuser participationVSAvoidincentive system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements a feedback mechanism where users receive benefit information based on their item transfer activities. The benefit granting module continuously monitors transfer relationships and provides feedback by granting benefits when conditions are met, creating a loop that motivates continued participation without requiring complex manual intervention

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system changes the parameter of incentive structure from simple predetermined rewards to dynamic benefits based on transfer conditions. By adjusting benefit granting based on various conditions (number of transfers, user attributes, item types), the system adapts the incentive level to match user behavior patterns, increasing effectiveness without proportional increase in complexity

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If paid items are provided with better design and rarity, then item quality improves, but fewer users are willing to buy and gift them

Engineering Contradiction:
Improveitem design qualityVSAvoiditem transfer volume
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The system applies local quality by providing differentiated benefit treatments based on specific transfer conditions. Instead of uniformly reducing item quality, it maintains high-quality paid items while locally enhancing the transfer experience through targeted benefits granted to users who meet specific transfer conditions, making high-quality items more attractive for gifting

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The benefit granting module acts as an intermediary between item quality and user willingness to transfer. It mediates the contradiction by introducing additional value (benefits) that compensates for the higher cost of paid items, enabling users to justify purchasing and gifting high-quality items through the auxiliary value provided by the benefit system

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If simple incentive structures are used, then system complexity remains low, but user motivation and participation remain insufficient

Engineering Contradiction:
Improvesystem operation simplicityVSAvoiduser engagement
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system segments the incentive mechanism into distinct functional modules: transfer detection module, condition evaluation module, and benefit granting module. This segmentation allows the system to maintain operational simplicity at the user level while implementing complex motivation strategies internally, resolving the contradiction between simplicity and effectiveness

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10783540B2System and method for transferring ownership of an object between users
Publication Date: 2020.09.22 GREE HOLDINGS INC
  • US10783540B2 patent drawing
  • US10783540B2 patent drawing
  • US10783540B2 patent drawing

AI summary

A server including a first storage module for storing possessed objects of a first user and a second user, a communication module for receiving from a device of the first user a request for transfer of an object from the first user to the second user, a second storage module for storing an object transfer relationship between the first user and the second user in response to the request for transfer, and a benefit granting module for granting a predetermined benefit to the second user if a condition for granting a benefit in relation to an object transfer relationship of the second user with other users is satisfied when an object is transferred in response to the request for transfer.