Server-Based Slot Gaming Network Authentication

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current stand-alone slot machines require hardware changes to update game titles, limiting flexibility and efficiency in casino operations, and lack comprehensive real-time data management for player tracking and marketing.

Innovation Solution

A secure and self-monitoring slot gaming network is implemented, where client devices connect to a central server for game management, using two-factor authentication, secure hash algorithms, and encryption to manage game outcomes and player data, allowing multiple games to be accessed from a single machine.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If game titles are stored in the computer board of the slot machine, then the game can be played locally, but changing the game title requires hardware changes

Engineering Contradiction:
Improvegame title flexibilityVSAvoidhardware update complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent extracts the game title storage function from the local computer board and relocates it to a remote server. The client device now only stores authentication credentials and communicates with the server to retrieve game titles, eliminating the need for hardware changes at the client end when game titles need to be updated.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The server is designed to store and manage multiple game titles simultaneously, serving multiple client devices. This universal storage solution allows any authorized client to access any game title without requiring specific hardware configurations, enabling flexible game deployment across the network.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If stand-alone slot machines are used with local game storage, then each machine operates independently, but multiple machines are needed to offer different games

Engineering Contradiction:
Improvegame varietyVSAvoidnumber of slot machines
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The server acts as a universal game repository that can serve multiple client devices with different game selections. Each client can access the same pool of games or different subsets, eliminating the need for each machine to have its own dedicated game library and reducing the total number of machines required.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges the game storage and distribution function into a single centralized server that serves multiple clients. This consolidation allows the casino to offer diverse game selections through fewer physical machines, as the server dynamically provides appropriate game titles to each client based on authentication and game selection logic.

Inventive Principle:
Principle #5Merging (Combining)

3Reliability

If authentication is performed with multiple factors, then security is enhanced, but the authentication process becomes more complex

Engineering Contradiction:
Improveauthentication securityVSAvoidauthentication process complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The authentication process is segmented into distinct phases: first verifying the client device's identity through MAC address or certificate validation, then separately verifying the user's credentials through challenge-response authentication. This segmentation allows each authentication factor to be processed independently, improving security while maintaining manageable complexity through clear procedural separation.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8926434B2Server-based gaming system and method utilizing unique memory environments
Publication Date: 2015.01.06 NEXT GAMING LLC
  • US8926434B2 patent drawing
  • US8926434B2 patent drawing
  • US8926434B2 patent drawing

AI summary

Among other things, systems and techniques are described for authenticating one or more client devices. A system includes one or more client devices and a server to communicate with the one or more client devices over a network. The server receives a request for network connection from at least one of the client devices. In response to the received request, the server performs authentication of the requesting client device based on at least two factors. The at least two factors includes a transmission control protocol (TCP) header verification to identify a media access control (MAC) address of the requesting client device as an authorized or unauthorized MAC address; and a challenge-reply verification performed based on the TCP header verification. The challenge-reply verification includes sending a challenge message sent to the requesting client device; receiving a reply message from the requesting client device; and identifying the received reply message as a correct or incorrect reply.