Server-Based Gaming System Segmentation for Flexible Content Delivery

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Solution Overview

Problem

The casino and lottery gaming industry faces limitations in enhancing slot machines due to regulatory constraints, with existing technologies mainly focusing on embedding Random Number Generators and game rules into microchips, limiting innovation and flexibility, and manufacturers are hesitant to adopt server-based systems that would change their pricing model.

Innovation Solution

A server-based gaming system that allows players to access a variety of games on a centralized server, enabling seamless switching between games on a slot machine's original board and server-provided games, with the server managing player accounts and winnings, and incorporating an advertising server for targeted promotions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If gaming content and RNG are embedded into microchips locked into slot machine cabinets, then security and fraud control are improved, but adaptability and flexibility of the gaming system deteriorate

Engineering Contradiction:
Improvesecurity and fraud controlVSAvoidadaptability and flexibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system divides the gaming architecture into two segments: a secure microchip component that handles RNG and security functions, and a separate server-based component that provides gaming content and control. This segmentation allows the microchip to maintain security while the server provides flexibility and adaptability through networked access to multiple games and features.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A server acts as an intermediary between the slot machine hardware and the gaming content/RNG functions. The server communicates with the microchip through standardized protocols, enabling the system to access multiple games and features without changing the physical hardware configuration, thus providing adaptability while maintaining security through the microchip's locked-down design.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If server-based gaming systems are adopted, then adaptability and game variety are improved, but device complexity and implementation difficulty increase

Engineering Contradiction:
Improvegame varietyVSAvoidimplementation difficulty
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The server is designed to provide multiple gaming functions and content through a single unified platform. It can deliver various slot games, bonus features, and promotional content to multiple machines simultaneously, reducing the need for separate hardware implementations for each game type and simplifying overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses software-based game parameters and configurations stored on the server, allowing game variety to be changed through parameter adjustments rather than hardware modifications. This enables easy implementation of new games and features by updating server software rather than deploying new physical machines.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If manufacturers sell high margin cabinets instead of content, then manufacturing profitability is maintained, but adaptability and customer flexibility deteriorate

Engineering Contradiction:
Improvemanufacturing profitabilityVSAvoidcustomer flexibility
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent extracts the gaming content and control logic from the physical cabinet and places it on a remote server. This allows manufacturers to continue selling cabinets as hardware platforms while separately monetizing content through server-based licensing models, thus maintaining hardware profitability while providing customers with flexible access to multiple games and features.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS8298089B2Systems and methods for server based lottery and casino gaming machines including a remote display
Publication Date: 2012.10.30 NEXT GAMING LLC
  • US8298089B2 patent drawing
  • US8298089B2 patent drawing
  • US8298089B2 patent drawing

AI summary

In one aspect a switch can be placed on any existing video gaming machine. A player can be informed that they have the option to play other games on the video gaming machine. The switch can be either an icon on the video gaming machine's video or a physical switch. Once the player touches the icon or presses the physical switch as an indication of his or her interest to play other games a server can take control of the video display and its touch screen. Similarly, when the player is playing any of the additional games available on video gaming machine, there will be an icon or a switch button to offer the option to go back to the slot's original game.