Server-Linked Contest System for Hybrid Gaming Machines
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Solution Overview
Problem
Current hybrid gaming machines that combine skill-based and chance-based elements lack a linked contest system, which could enhance player engagement and entertainment value by rewarding players based on their gameplay across multiple machines.
Innovation Solution
A hybrid gaming system that includes a server-linked contest mechanism, allowing players to compete across multiple machines, with a contest software module that tracks gameplay duration and awards prizes to players who play for the longest time, using a secure login function and random number generators for game outcomes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a linked contest system is added to hybrid gaming machines, then player engagement and entertainment value are enhanced, but device complexity increases
Solution Approach 1:
A server acts as an intermediary between multiple gaming machines and the contest management system. The server handles contest logic, player registration, gameplay tracking, and prize distribution, while individual gaming machines remain relatively simple terminal devices. This distributes system complexity from the machines to the centralized server, enabling linked contests without significantly complicating each machine's design.
Solution Approach 2:
The gaming machines are designed to serve multiple functions: they can operate as standalone gaming devices and simultaneously participate in linked contests across multiple machines. The same hardware platform supports both individual gameplay and networked contest participation, reducing the need for separate specialized equipment and managing complexity through multi-functionality.
2Adaptability or versatility
If contest tracking and prize distribution systems are integrated, then entertainment value increases, but manufacturing complexity increases
Solution Approach 1:
The patent replaces physical/mechanical prize distribution systems with electronic/digital mechanisms. Instead of complex mechanical systems for tracking and distributing physical prizes, the system uses software-based contest modules, digital authentication, and electronic payout mechanisms. This substitution significantly reduces manufacturing complexity while maintaining or enhancing entertainment value through flexible, programmable contest features.
Data Source
AI summary
Hybrid gaming machines, platforms, systems, and/or methods have both skill-based gaming element and game-of-chance gaming elements, and include a linked contest; wherein contest software may monitor gaming activity from a plurality of players playing on a plurality of hybrid gaming machines that have both skill-based gaming element and game-of-chance gaming elements; and wherein that contest software may reward a prize to one or more players of that plurality of players who have won the contest, based on a predetermined aspect of the player's game play on those hybrid gaming machines that have both skill-based gaming element and game-of-chance gaming elements. The skill-based gaming elements may include use of three-dimensional (3D) virtual interactive worlds or portions thereof. The game-of-chance gaming elements may include use of random number generator(s) and/or pay table(s). The game-of-chance gaming elements may comply with gaming regulatory agencies.


