Central Server Loyalty Award Sequences for Gaming Systems
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Gaming establishments face challenges in providing innovative and cost-effective loyalty incentives to frequent players, as existing methods such as direct mailings are expensive and promotional credits lack immediacy and variability.
Innovation Solution
A gaming system that utilizes a central server to determine and deliver loyalty awards based on player activity, offering customizable loyalty award sequences that align with the player's current game and wagering parameters, allowing for immediate and varied incentives.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If direct mailings are used to provide loyalty incentives, then player engagement can be maintained, but costs become excessive
Solution Approach 1:
The patent replaces physical direct mailing systems with an electronic digital notification system delivered through gaming device displays and communication interfaces, eliminating printing, postal, and handling costs while maintaining player engagement through immediate digital delivery of loyalty awards
Solution Approach 2:
The patent uses digital copies of loyalty award notifications displayed on gaming device screens instead of physical mailers, allowing unlimited distribution at marginal cost while maintaining the incentive effect on players
2Reliability
If promotional credits are provided to players, then loyalty rewards can be delivered, but immediacy and variability are lacking
Solution Approach 1:
The system pre-calculates and stores multiple loyalty award sequence options in advance, ready for immediate deployment when trigger conditions are met, eliminating processing delays and enabling instant reward delivery to players
Solution Approach 2:
The patent implements dynamic selection of loyalty award sequences that can vary based on player preferences, game type, and wagering parameters, providing variability and immediate customization rather than static promotional credits
3Reliability
If loyalty award sequences are customized to player preferences and game parameters, then player engagement increases, but system complexity increases
Solution Approach 1:
The patent segments the loyalty award system into distinct modules: player preference storage, game parameter detection, sequence selection logic, and award delivery mechanisms, allowing complex functionality to be managed through organized, independent components that can be maintained and updated separately
Solution Approach 2:
The system employs an intermediary controller or server that manages the complexity of matching player preferences with appropriate loyalty award sequences, acting as a mediator between the player's gaming device and the reward delivery system, thereby isolating complexity from the core gaming functionality
Data Source
AI summary
A gaming system including a central server linked to a plurality of gaming machines. In one embodiment, the gaming system provides players with one or more loyalty incentives, such as one or more loyalty awards, utilizing one or more loyalty incentive award sequences. In one embodiment, the gaming system determines a loyalty award to provide to a player and then determines an appropriate loyalty award sequence to utilize to provide the player the determined loyalty award, wherein the loyalty award sequence is determined based on the individual gaming device that the player is currently playing.


