Central Server Progressive Gaming System Architecture

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Solution Overview

Problem

Current progressive gaming systems are limited in adaptability, configurability, and scalability, as they require each gaming machine to be physically or wirelessly connected to a specific progressive controller, restricting the number of machines that can participate in progressive awards and limiting players to only those associated with their current machine.

Innovation Solution

A central server-based system that acts as the progressive controller, allowing multiple gaming machines to communicate and participate in various progressive awards, enabling players to wager on side bets for different progressive awards and dynamically manage progressive pools, thereby eliminating the need for physical rewiring and increasing flexibility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If each gaming machine is connected to a specific progressive controller, then the progressive award tracking is reliable, but the device complexity and wiring requirements increase

Engineering Contradiction:
Improveprogressive award trackingVSAvoidwiring requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

A central server is introduced as an intermediary between gaming machines and progressive award tracking. The server receives wager information from multiple gaming machines via network communications, maintains progressive award balances, and determines winners without requiring direct connections between machines and dedicated controllers. This eliminates complex wiring while maintaining reliable tracking through centralized processing.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Stability of the object's composition

If gaming machines are physically or wirelessly connected to a specific progressive controller, then the progressive award system is stable, but the adaptability and scalability are limited

Engineering Contradiction:
Improveprogressive award systemVSAvoidmachine participation flexibility
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The central server is designed to serve multiple functions: it acts as the progressive award controller for numerous gaming machines simultaneously, manages player accounts, tracks wagers across different machines, and determines progressive award winners. This universal platform allows any gaming machine in the network to participate in progressive awards without requiring machine-specific dedicated controllers, significantly improving adaptability and scalability while maintaining system stability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If a central server-based system is implemented, then the adaptability and scalability increase, but the device complexity changes from distributed to centralized

Engineering Contradiction:
Improvemachine participation flexibilityVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The progressive award control functionality is extracted from individual gaming machines and consolidated into a separate central server. This extraction allows gaming machines to remain simple clients that only need network connectivity, while the complex server handles all progressive award calculations, tracking, and management. The separation of concerns reduces complexity at the machine level while centralizing the computational burden in a dedicated server infrastructure.

Inventive Principle:
Principle #2Taking out (Extraction)

4Quantity of substance

If multiple gaming machines can participate in progressive awards through a central server, then the number of participating machines increases, but the loss of information about machine-specific progressive awards may occur

Engineering Contradiction:
Improvenumber of participating machinesVSAvoidmachine-specific progressive award data
Core Design Contradiction:
Quantity of substanceVSLoss of information

Solution Approach 1:

The central server segments and maintains separate progressive award accounts for each gaming machine, ensuring that machine-specific award data is preserved and tracked independently. Each machine has its own progressive award balance and wager history stored in the server database, allowing the system to scale to many machines while maintaining complete information about each machine's specific progressive award status. The segmentation ensures no data loss even as the number of participating machines increases.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8137188B2Server based gaming system having multiple progressive awards
Publication Date: 2012.03.20 INTERNATIONAL GAME TECHNOLOGY INC
  • US8137188B2 patent drawing
  • US8137188B2 patent drawing
  • US8137188B2 patent drawing

AI summary

A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine.