Service Mesh for 3DRT Application Development
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Solution Overview
Problem
The development of three-dimensional real-time (3DRT) applications is inefficient, tedious, error-prone, and expensive, lacking a comprehensive and scalable infrastructure to support the end-to-end process from project initialization to consumer billing.
Innovation Solution
A hybrid multi-cloud infrastructure with a distributed development platform, featuring a service mesh that links various backend services, provides a user-friendly frontend interface, and supports multiple planes and clusters for different stages of the development process, enabling efficient and scalable development of 3DRT applications.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Power
If a complex infrastructure is used to provide high computational power for 3DRT applications, then the application performance is improved, but the development process becomes more difficult and expensive
Solution Approach 1:
The patent introduces a service mesh as an intermediary layer between the complex cloud infrastructure and the application development process. This service mesh abstracts and manages the complexity of multiple microservices, clouds, and infrastructure components, allowing developers to work with simplified interfaces while still accessing high computational power through the managed infrastructure.
Solution Approach 2:
The patent creates a universal development platform that can handle multiple types of 3DRT applications across different clouds and infrastructure configurations. This platform provides standardized services and tools that work across diverse technical environments, reducing development complexity while maintaining access to various computational resources.
2Adaptability or versatility
If a comprehensive end-to-end development process is implemented, then the complete application lifecycle is covered, but the development process becomes more tedious and error-prone
Solution Approach 1:
The patent implements automated self-service capabilities within the development platform that handle routine tasks such as service registration, configuration management, and deployment orchestration. This automation reduces manual intervention requirements, making the comprehensive end-to-end process less tedious and reducing human error while maintaining full lifecycle coverage.
Solution Approach 2:
The service mesh incorporates feedback mechanisms that automatically monitor the application lifecycle, detect errors, and trigger appropriate responses. This continuous feedback loop helps identify and correct issues throughout the development process, reducing errors while maintaining comprehensive process coverage.
3Productivity
If multiple clouds and hardware components are integrated, then the scalability is improved, but the infrastructure complexity increases
Solution Approach 1:
The patent segments the complex multi-cloud infrastructure into manageable microservices and functional modules, each with specific responsibilities. This segmentation allows the system to scale independently across different cloud providers while managing complexity through modular architecture, where each segment can be developed, deployed, and scaled separately.
Solution Approach 2:
The service mesh acts as an intermediary that manages communications and coordination between multiple cloud infrastructures. It abstracts the complexity of multi-cloud integration, handling service discovery, load balancing, and resource management across diverse hardware components, thereby enabling scalability without proportionally increasing operational complexity.
Data Source
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AI summary
A system for developping a three-dimensional real-time, 3DRT, application, the system comprising a hybrid multicloud infrastructure providing a backend of a distributed development platform, the backend comprising a plurality of different services for realizing a development project for developing a 3DRT application, and a terminal device providing a frontend of the distributed development platform, the frontend comprising a graphical user interface, GUI; a method for developing a 3DRT application, a use of a service mesh and a computer program product.