Service Object in Multi-Source VR Environment

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Solution Overview

Problem

Current multi-source virtual environments lack efficient services for managing and interacting with virtual assets, particularly in immersive and interactive three-dimensional spaces, where users need secure and user-friendly access to their quantized resources and services.

Innovation Solution

A system and method for deploying a modeled service object in a virtual environment, utilizing a computing system with processors and memory to manage user accounts, authenticate users, and provide interactive access to virtual services, including displaying service objects and controlling simulated agents for bidirectional communication and resource management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users interact with virtual services in immersive three-dimensional environments, then user experience and engagement are improved, but system complexity and security management become more difficult

Engineering Contradiction:
Improveuser experienceVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces a service object as an intermediary between users and the computing system. This service object, displayed in the three-dimensional virtual environment, mediates user interactions by receiving user inputs and translating them into system commands, while also presenting system responses to users in an immersive format. This intermediary layer simplifies the user experience while managing the underlying system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The service object creates a virtual representation or copy of the actual service interface within the three-dimensional environment. This virtual copy allows users to interact with familiar service concepts in an immersive setting without directly exposing them to the complex backend systems, thus improving ease of operation while containing system complexity.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If user account data is stored and accessed in the virtual environment, then service functionality is improved, but security risks and authentication requirements increase

Engineering Contradiction:
Improveservice functionalityVSAvoidsecurity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The service object enables users to perform authentication and data access operations themselves through intuitive interactions in the virtual environment. Users can authenticate, access their account data, and manage their information directly through the service object interface without requiring complex external authentication protocols, thus improving service functionality while maintaining security through user-controlled self-service operations.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If service objects are displayed in three-dimensional virtual environments, then user engagement is improved, but network bandwidth and processing requirements increase

Engineering Contradiction:
Improveuser engagementVSAvoidnetwork bandwidth
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The service object extracts and displays only the essential service information and interaction elements needed for user engagement in the three-dimensional environment, rather than transmitting complete service data sets. This selective extraction reduces network bandwidth requirements while maintaining user engagement by presenting only the most relevant visual and interactive elements in the virtual space.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS20240202808A1Modelled service object in multi-source VR environment
Publication Date: 2024.06.20 TRUIST BANK
  • US20240202808A1 patent drawing
  • US20240202808A1 patent drawing
  • US20240202808A1 patent drawing

AI summary

A system for deploying a modeled service object in a virtual environment includes a computing system having a processor configured to execute computer-readable instructions, and a memory device and/or non-transitory storage device maintaining account records for registered users each having at least one user device. A network connection operatively connects the computing system to the user devices. Upon execution of computer-readable instructions, the computing system performs steps including, for each specific user of the multiple registered users upon initiation of interaction by the specific user: causing display, by a user device of the specific user, of a service object in a three dimensional virtual environment; and upon an access request by the specific user, via said user device of the specific user, sending at least one datum regarding at least one account record for the specific user to said user device.