Communication Session Slice Selection for Gaming Resource Consistency

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Solution Overview

Problem

Existing communication session setups in mobile networks with slicing architecture fail to dynamically adapt to network resource critical applications like computer gaming, leading to inconsistent user experiences.

Innovation Solution

A server device orchestrates communication sessions by selecting a network slice and adjusting communication policies for subscribers based on data analysis, ensuring optimal resource allocation and policy alignment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If predefined slices are statically assigned to applications or services, then network setup is simple and straightforward, but it cannot adapt to network resource critical applications like computer gaming

Engineering Contradiction:
Improvenetwork setup simplicityVSAvoidadaptability to different application requirements
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic slice selection where the network slice is chosen at session establishment time based on real-time analysis of communication data, subscriber profiles, and network conditions. This allows the system to adapt to different application requirements (e.g., gaming vs. streaming) while maintaining a relatively simple static slice configuration structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameter of slice assignment from static to dynamic by introducing a selection mechanism that evaluates multiple factors (communication data, subscriber profiles, network conditions) to determine the appropriate slice. This allows the same network infrastructure to serve different application types effectively.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If network slice is selected dynamically based on communication data, then adaptability to applications is improved, but system complexity increases

Engineering Contradiction:
Improveadaptability to application requirementsVSAvoidsession preparation system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary component (the server device executing the selection method) that mediates between the static slice configuration and the dynamic session requirements. This intermediary analyzes communication data, consults subscriber profiles, evaluates network conditions, and makes slice selection decisions, thereby managing complexity in a centralized manner rather than distributing it throughout the network.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary actions by pre-configuring subscriber profiles with communication preferences and requirements before actual sessions occur. This allows the dynamic selection process to work more efficiently by having reference data ready in advance, reducing the computational burden during real-time session establishment.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If communication policies are adjusted to meet predefined accuracy, then user experience consistency is improved, but policy management complexity increases

Engineering Contradiction:
Improveuser experience consistencyVSAvoidpolicy management complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements feedback mechanisms where the system monitors communication session outcomes and uses this information to refine policy adjustments. By continuously evaluating whether predefined accuracy targets are met and adjusting policies accordingly, the system maintains consistent user experience while managing complexity through iterative improvement rather than complex upfront configuration.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250380210A1Preparation of a communication session
Publication Date: 2025.12.11 TELIASONERA AB
  • US20250380210A1 patent drawing
  • US20250380210A1 patent drawing
  • US20250380210A1 patent drawing

AI summary

A method for preparing a communication session between a first subscriber and a second subscriber at least by selecting a network slice of a mobile communication network to the first subscriber for the communication session is provided, the method comprises: receiving a request to establish the communication session; generating, based on data descriptive of the communication session, a resource request to select the network slice for the first subscriber; and generating, in response to a receipt of data indicative of the network slice, a message to the first subscriber, the message indicating the network slice selected to the first subscriber for the communication session with the second subscriber. Also a server device and a computer program product are provided.