Interactive System Control via Distributed Set-Top Modules

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Solution Overview

Problem

Existing systems for interactive control of digital signage and devices are limited by the need for software downloads, Bluetooth or Wi-Fi compatibility, and centralized server overload, making them inaccessible to all mobile devices and difficult to scale.

Innovation Solution

A method and system that receive input data from mobile devices through a network, convert it into commands for local applications, and send these commands through a separate network connection to control interactive systems, using a scalable architecture with call servers, data converters, and a command server to distribute and manage user interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If a centralized content server is used to manage all user interactions and display control, then the system can provide centralized control and content management, but the server load becomes enormous and scaling becomes difficult

Engineering Contradiction:
Improvecentralized controlVSAvoidserver load
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The system divides the centralized server into multiple distributed components: local set-top boxes or set-top modules are deployed at each display location, and a head-end server provides centralized management. This segmentation distributes the processing load from a single server to multiple local units, reducing the burden on any single server while maintaining centralized control capabilities through the head-end server.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces set-top boxes as intermediary devices between users and the centralized content server. These intermediaries handle local user interactions and display control, acting as mediators that reduce the direct load on the centralized server while maintaining system-wide coordination through the head-end server.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If software downloads are required for mobile devices to interact with the system, then the system can provide customized functionality, but it excludes devices without download capability and requires continuous software updates for each device variety

Engineering Contradiction:
Improvedevice compatibilityVSAvoidsoftware customization
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces the software download mechanism with a hardware-based solution: set-top boxes or set-top modules are physically deployed at display locations. These hardware devices provide the necessary functionality without requiring software downloads to mobile devices, thus including all mobile devices regardless of their capabilities while eliminating the need for continuous software customization.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If Bluetooth or Wi-Fi compatibility is required for data transmission, then the system can provide wireless communication capability, but it excludes mobile devices without these capabilities

Engineering Contradiction:
Improvewireless communicationVSAvoidcommunication requirement
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal communication interface through the set-top box that can receive various types of inputs from different mobile devices through multiple channels (SMS, voice calls, email, web forms). This universal approach allows any mobile device regardless of its specific communication capabilities to interact with the system, eliminating the need for Bluetooth or Wi-Fi requirements.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Ease of operation

If SMS capability is required in mobile devices for interaction, then the system can provide text-based communication, but it excludes older non-SMS capable devices and users who cannot send SMS messages

Engineering Contradiction:
Improvetext interactionVSAvoiddevice requirement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements a universal input interface that accepts multiple types of user inputs through various channels: SMS messages, voice calls, email, and web forms. This multi-channel approach ensures that users with any mobile device capability can interact with the system, eliminating the SMS requirement while maintaining ease of text-based interaction for those who prefer it.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8897737B2System and method for managing interaction between a user and an interactive system
Publication Date: 2014.11.25 PLAY MEGAPHONE
  • US8897737B2 patent drawing
  • US8897737B2 patent drawing
  • US8897737B2 patent drawing

AI summary

A scalable system is provided for managing the interaction of cell phone users and users of other communication devices with public and private digital display systems and other interactive digital devices and systems.