Shadow Grip-Point Manipulation in 3D Model Rendering

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Solution Overview

Problem

Current CAD applications require users to repeatedly modify distant light source vectors to achieve desired shadow positions and appearances, which is inefficient and may result in physically impossible light source positions, especially for analytical accuracy in shadow studies.

Innovation Solution

A method allowing users to directly manipulate shadow grip-points within a 3D model to adjust shadow positions and appearances by dragging them to desired locations, with the CAD application recalculating the distant light source position based on pivot points, enabling intuitive and feasible shadow configuration adjustments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users modify the distant light source vector to adjust shadow position and appearance, then shadow configuration can be changed, but the process requires repeated modifications and may result in physically impossible light source positions

Engineering Contradiction:
Improveshadow manipulationVSAvoidtime to achieve desired shadow effect
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

Instead of moving the light source to change shadow position, the patent inverts the approach by allowing users to directly move the shadow to change light source position. The shadow becomes the manipulated object, and the light source position is automatically recalculated based on the shadow's new position and the pivot point, dramatically reducing the number of iterations needed.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The patent introduces a pivot point as an intermediary element that mediates between the shadow grip-point and the distant light source. The pivot point serves as a reference that, together with the shadow grip-point, determines the new light source position through geometric calculation, enabling precise and physically feasible shadow manipulation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of manufacture

If users manually modify shadow images using additional software tools, then desired shadow appearance can be achieved, but shadows must be repainted whenever objects or light sources move

Engineering Contradiction:
Improveshadow appearance adjustmentVSAvoidshadow responsiveness to model changes
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system enables self-service shadow manipulation where users directly interact with the shadow in the 3D model through grip-points. The shadow responds dynamically to user actions and model changes without requiring external image editing tools, maintaining both aesthetic control and adaptability to model modifications.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent makes the shadow manipulative and dynamic by allowing real-time adjustment of shadow position and appearance through grip-point manipulation. The shadow configuration updates automatically when objects or light sources move, providing both ease of appearance adjustment and adaptability to model changes.

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If CAD applications perform sun studies to determine shadow impact on neighboring properties, then analytical accuracy is improved, but users may inadvertently specify physically impossible light source positions

Engineering Contradiction:
Improveshadow position accuracyVSAvoidphysical feasibility of light source position
Core Design Contradiction:
Measurement precisionVSReliability

Solution Approach 1:

The system provides feedback by calculating and enforcing physically feasible light source positions based on the shadow grip-point and pivot point. The geometric relationship between these elements ensures that the recalculated light source position is always physically possible, preventing invalid configurations in sun studies.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent changes the approach to light source position specification by deriving it from shadow position and pivot point rather than directly setting it. This parameter transformation ensures physical feasibility while maintaining analytical precision for shadow impact assessment.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9563980B2Grip manipulatable shadows in 3D models
Publication Date: 2017.02.07 AUTODESK INC
  • US9563980B2 patent drawing
  • US9563980B2 patent drawing
  • US9563980B2 patent drawing

AI summary

Embodiments of the invention provide a method for manipulating the position and appearance of shadows cast by light striking objects within a three dimensional model. Typically, the location and appearance of shadows are determined using the position of a distant light source. A user selects a point from within a shadow bounded region to drag from an initial position to a destination position. Once a point is selected, the position of the light source may be adjusted about a pivot point. The adjusted position of the light source is determined based on the position of the destination position and the position of the pivot point within the 3D model.