3D Virtual Element Sharing via Share Volume Mediation

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Solution Overview

Problem

Current communication architectures do not provide means to share or send 3-D virtual elements between users interacting with disparate 3-D virtual spaces, and technical challenges exist in leveraging traditional digital content sharing methods for use in virtual environments.

Innovation Solution

The system allows users to send, transmit, and share 3-D virtual elements by creating a 3-D virtual space mapped to their environment, using sensors to detect interactions, and transmitting digital messages to server and client systems for synchronization and sharing between users in real-time or asynchronously.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional digital content sharing methods are used, then communication between users is supported, but sharing of 3-D virtual elements between disparate virtual spaces is not enabled

Engineering Contradiction:
Improvesharing capabilityVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a share volume as an intermediary structure within the 3-D virtual space that mediates the transfer of virtual elements between users. When a user places a virtual element inside the share volume, it triggers the sharing process, allowing the element to be transmitted to other users' virtual spaces without requiring complex direct peer-to-peer architecture modifications.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent extends traditional 2-D digital content sharing into 3-D virtual space by creating a volumetric share region. This dimensional transition from flat interface to spatial volume enables natural interaction with 3-D virtual elements while maintaining communication infrastructure, resolving the contradiction between enhanced adaptability and system complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If 3-D virtual space is created and mapped to user environment, then immersive virtual reality experience is achieved, but means to share virtual elements between users is lacking

Engineering Contradiction:
Improvevirtual space sharingVSAvoidcommunication architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The share volume serves multiple functions: it acts as a visual indicator of shareable content, a trigger mechanism for initiating transfer, and a spatial boundary for defining transfer scope. This multi-functionality enables virtual element sharing within the immersive 3-D environment without requiring separate dedicated sharing infrastructure, thus avoiding increased device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If virtual elements are placed in share volume for sharing, then seamless sharing between users is enabled, but interaction detection complexity increases

Engineering Contradiction:
Improvesharing operationVSAvoidinteraction detection
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The patent replaces complex interaction analysis with simple spatial containment detection. Instead of analyzing gestures, forces, or intent, the system only needs to detect whether a virtual element's coordinates fall within the share volume's boundary coordinates. This substitution dramatically simplifies interaction detection while maintaining ease of operation for users.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10567449B2Apparatuses, methods and systems for sharing virtual elements
Publication Date: 2020.02.18 CAMPFIRE 3D INC
  • US10567449B2 patent drawing
  • US10567449B2 patent drawing
  • US10567449B2 patent drawing

AI summary

Aspects of the disclosed apparatuses, methods and systems provide sharing virtual elements between users of different 3-D virtual spaces. In another generation aspect, virtual elements may be sent, shared, or exchanged between different client devices whether the communication sharing the virtual element occurs synchronously or asynchronously.