Shared 3D Interface Objects With Visual Lockout Feedback
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Solution Overview
Problem
Existing methods and interfaces for interacting with virtual and augmented reality environments are cumbersome, inefficient, and complex, leading to a significant cognitive burden on users and energy wastage, particularly in battery-operated devices.
Innovation Solution
The system employs improved methods and interfaces that enhance user interaction by providing intuitive feedback, adjusting user interface objects based on user inputs, tracking physical and virtual object movements, and adapting immersion levels based on biometric data, while aggregating sensory adjustments and virtual content to match the user's exercise type and environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional user interfaces are used for interacting with virtual reality environments, then basic interaction functionality is provided, but the interface becomes cumbersome and creates significant cognitive burden on users
Solution Approach 1:
The system automatically detects user inputs and performs operations without requiring explicit commands. The interface monitors user actions (e.g., picking up virtual objects) and autonomously determines when to execute operations, eliminating the need for complex multi-step interaction sequences and reducing cognitive burden on users.
Solution Approach 2:
The system provides immediate visual feedback when operations are performed by detecting user inputs. This feedback mechanism helps users understand the connection between their actions and system responses, reducing confusion and making the interface more intuitive without requiring complex interaction protocols.
2Productivity
If conventional user interfaces require series of inputs to achieve desired outcomes, then basic control is maintained, but interaction time increases and energy is wasted
Solution Approach 1:
The system performs preliminary detection of user inputs and prepares to execute operations automatically. By monitoring user actions in advance and determining operation execution without requiring explicit commands, the system eliminates unnecessary intermediate steps and reduces interaction time while maintaining appropriate control.
3Loss of information
If the system provides detailed feedback for all user inputs, then user understanding is improved, but energy consumption increases in battery-operated devices
Solution Approach 1:
The system provides feedback selectively rather than for all user inputs. By determining when feedback is necessary based on operation execution context, the system maintains sufficient user understanding while avoiding excessive energy consumption from continuous or unnecessary feedback provision.
Data Source
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AI summary
A computer system displays a first user interface object with a first appearance at a first position in a first view of a three-dimensional environment that is at least partially shared between a first and second user. While displaying the first user interface object, the computer system detects a first user input by the first user. In response to detecting the first user input: in accordance with a determination that the second user is not currently interacting with the first user interface object, the computer system performs a first operation; and in accordance with a determination that the second user is currently interacting with the first user interface object, the computer system displays a visual indication, that the first user interface object is not available for interaction, including changing an appearance or position of the first user interface object, and forgoes performing the first operation.