Shared AR Content Animation for Multi-User Video Calls
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Solution Overview
Problem
Existing augmented reality technologies do not effectively facilitate interaction and expression of intentions or emotions between multiple users using electronic devices, limiting the immersive experience in shared augmented reality environments.
Innovation Solution
An electronic device equipped with a camera, touch panel, display, and communication circuit, capable of displaying and interacting with augmented reality content based on user inputs, allowing multiple users to share and visualize expressions through augmented reality content and animation effects during video calls.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If augmented reality content is displayed on a single device, then the user can experience virtual object synthesis, but the ability to share and interact with augmented reality content between multiple users is limited
Solution Approach 1:
The patent introduces a server as an intermediary component that receives augmented reality content from first electronic devices, transmits it to second electronic devices, and facilitates communication between multiple users. This intermediary approach enables multi-user interaction and content sharing without requiring direct peer-to-peer connections, thereby improving system versatility while managing complexity through centralized coordination.
2Measurement precision
If augmented reality content is generated from real-time camera images, then the content reflects user expressions and intentions, but the precision and accuracy of emotion recognition and expression transmission may be insufficient
Solution Approach 1:
The patent implements a feedback mechanism where the server receives augmented reality content generated from real-time camera images, processes it to recognize emotions and intentions, and returns refined recognition results to the electronic devices. This feedback loop enables continuous improvement of emotion recognition accuracy while maintaining real-time content generation capability, as the system learns from each interaction cycle.
3Loss of information
If augmented reality content is shared between multiple electronic devices, then users can communicate emotions and intentions visually, but the loss of information during transmission and synchronization may occur
Solution Approach 1:
The server acts as an intermediary that receives augmented reality content from source devices, performs error checking and data validation, retransmits the content to destination devices, and coordinates synchronization across multiple devices. This intermediary approach ensures information integrity during transmission while managing synchronization complexity centrally, preventing data loss and maintaining consistent content delivery across the distributed system.
Data Source
AI summary
An electronic device is provided. The electronic device includes a camera, a touch panel, a display, a communication circuit, at least one processor operatively connected with the camera, the touch panel, the display, and the communication circuit, and a memory operatively connected with the at least one processor The memory stores one or more instructions, when executed, causing the at least one processor to display a first image captured by the camera and a second image received from an external electronic device through the communication circuit on the display, display first augmented reality content on the first image, display second augmented reality content on the second image, and display an animation effect of the first augmented reality content using the second augmented reality content based on a user input through the touch panel.


