Shared AR Travel Planning With Geolocation-Based Content Rendering
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Solution Overview
Problem
Existing augmented reality (AR) experiences in messaging platforms are isolated to single-user experiences, lacking a shared group experience, particularly in travel-related activities, and suffer from graphical bottlenecks and inefficient processing, leading to lag and reduced immersion.
Innovation Solution
A system utilizing server resources or peer-to-peer networks to process and render AR content across multiple devices, enabling a shared group experience with reduced latency and improved immersion, incorporating geolocation-based media overlays and interactive 3D content.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If single-user AR processing is used, then device complexity is reduced, but user engagement and immersion are worsened
Solution Approach 1:
The system segments AR processing into two parts: geolocation and content selection are handled locally on the user device, while heavy rendering and graphical processing are offloaded to remote server resources. This segmentation allows the user device to remain relatively simple while achieving high-quality shared AR experiences through distributed processing.
2Loss of time
If distributed processing across multiple devices is implemented, then latency is reduced and immersion is improved, but device complexity and network requirements increase
Solution Approach 1:
The patent introduces a messaging platform as an intermediary that coordinates AR content generation and distribution across multiple user devices. The platform manages the complex interactions between devices, handles content routing, and synchronizes shared AR experiences, thereby reducing latency while abstracting away the underlying system complexity from individual users.
3Productivity
If geolocation-based media overlays are added, then user engagement is improved, but processing requirements and energy consumption increase
Solution Approach 1:
The system performs preliminary actions by pre-processing and pre-rendering AR media overlays on remote servers based on geolocation data before transmission to user devices. This allows engagement-enhancing content to be prepared in advance, reducing real-time processing requirements and energy consumption on mobile devices while maintaining high user engagement.
Data Source
AI summary
The subject technology causes display, at the client device, a set of augmented reality content items generated by the first augmented reality content generator. The subject technology receives, at the client device, a second selection of the particular augmented reality content item corresponding to the destination geolocation. The subject technology causes display, at the client device, a second set of augmented reality content items generated by the first augmented reality content generator. The subject technology receives, at the client device, a second selection of the second set of augmented reality content items. The subject technology causes display, at the client device, a third set of augmented reality content items generated by the first augmented reality content generator, the third set of augmented reality content items comprising at least one activity or location associated with the destination geolocation and a selected period of time.


